Equalizer
1.10.1
Parallel Rendering Framework
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seq::Renderer Member List
This is the complete list of members for
seq::Renderer
, including all inherited members.
applyModelMatrix
()
seq::Renderer
virtual
applyPerspectiveFrustum
()
seq::Renderer
virtual
applyRenderContext
()
seq::Renderer
virtual
applyScreenFrustum
()
seq::Renderer
virtual
clear
(co::Object *frameData)
seq::Renderer
virtual
createObject
(const uint32_t type)
seq::Renderer
virtual
createViewData
()
seq::Renderer
virtual
destroyObject
(co::Object *object, const uint32_t type)
seq::Renderer
virtual
destroyViewData
(ViewData *viewData)
seq::Renderer
virtual
draw
(co::Object *frameData)=0
seq::Renderer
pure virtual
exit
()
seq::Renderer
inline
virtual
exitContext
()
seq::Renderer
virtual
getApplication
()
seq::Renderer
inline
getApplication
() const
seq::Renderer
inline
getFrameData
()
seq::Renderer
getFrustum
() const
seq::Renderer
getImpl
() (defined in
seq::Renderer
)
seq::Renderer
inline
getModelMatrix
() const
seq::Renderer
getObjectManager
() const
seq::Renderer
getObjectManager
()
seq::Renderer
getPixelViewport
() const
seq::Renderer
getRenderContext
() const
seq::Renderer
getViewMatrix
() const
seq::Renderer
getWindowID
() const
seq::Renderer
glewGetContext
() const
seq::Renderer
init
(co::Object *initData)
seq::Renderer
inline
virtual
initContext
(co::Object *initData)
seq::Renderer
virtual
mapObject
(const uint128_t &identifier, co::Object *instance)
seq::Renderer
processEvent
(const eq::Event &)
seq::Renderer
inline
virtual
Renderer
(Application &application)
seq::Renderer
explicit
setNearFar
(const float nearPlane, const float farPlane)
seq::Renderer
unmap
(co::Object *object)
seq::Renderer
updateNearFar
(const Vector4f &boundingSphere)
seq::Renderer
~Renderer
()
seq::Renderer
virtual
Generated on Fri Oct 23 2015 13:57:07 for Equalizer by
1.8.6