Equalizer  1.13.0
Parallel Rendering Framework
eq::ConfigEvent Struct Reference

#include <configEvent.h>

+ Collaboration diagram for eq::ConfigEvent:

Public Member Functions

 ConfigEvent (const Event &d)
 

Public Attributes

Event data
 the Event More...
 
uint64_t size
 

Detailed Description

Deprecated:
A config event.

Config events are generated by the event processing functions on the render nodes and send to the config thread in the application process using Config::sendEvent(). The config processes events at the end of the frame, either non-blocking or blocking (event-driven). Config events are typically application-specific. The events defined below are for the default implementation, which sends the window system events mostly unprocessed to the application.

The eqPixelBench example provides a sample implementation on how to create application-specific events.

When subclassing, make sure to set the packet size to the total size of the event structure.

Definition at line 45 of file configEvent.h.

Member Data Documentation

Event eq::ConfigEvent::data

The documentation for this struct was generated from the following file: