Equalizer  1.6.1
glException.h
1 
2 /* Copyright (c) 2012, Stefan.Eilemann@epfl.ch
3  *
4  * This library is free software; you can redistribute it and/or modify it under
5  * the terms of the GNU Lesser General Public License version 2.1 as published
6  * by the Free Software Foundation.
7  *
8  * This library is distributed in the hope that it will be useful, but WITHOUT
9  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
10  * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
11  * details.
12  *
13  * You should have received a copy of the GNU Lesser General Public License
14  * along with this library; if not, write to the Free Software Foundation, Inc.,
15  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
16  */
17 
18 #ifndef EQ_GLEXCEPTION_H
19 #define EQ_GLEXCEPTION_H
20 
21 #include <eq/client/api.h>
22 #include <eq/client/exception.h> // base class
23 
24 namespace eq
25 {
27  class GLException : public Exception
28  {
29  public:
31  GLException( const uint32_t glError_ )
32  : Exception( GL_ERROR ), glError( glError_ ) {}
33 
34  EQ_API virtual const char* what() const throw();
35 
36  const uint32_t glError;
37  };
38 }
39 
40 #endif // EQ_GLEXCEPTION_H
Exception class for Equalizer operations.
Definition: exception.h:26
OpenGL Exception.
Definition: glException.h:27
GLException(const uint32_t glError_)
Construct a new OpenGL Exception.
Definition: glException.h:31