Equalizer  1.6.1
modelAssigner.h
1 
2 /* Copyright (c) 2009-2013, Stefan Eilemann <eile@equalizergraphics.com>
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28 
29 #ifndef EQ_PLY_MODELASSIGNER_H
30 #define EQ_PLY_MODELASSIGNER_H
31 
32 namespace eqPly
33 {
36 {
37 public:
38  ModelAssigner( const ModelDists& models )
39  : _models( models ), _current( models.begin( )) {}
40 
41  virtual eq::VisitorResult visit( eq::View* view )
42  {
43  const ModelDist* model = *_current;
44  static_cast< View* >( view )->setModelID( model->getID( ));
45 
46  ++_current;
47  if( _current == _models.end( ))
48  _current = _models.begin(); // wrap around
49 
50  return eq::TRAVERSE_CONTINUE;
51  }
52 
53 private:
54  const ModelDists& _models;
55  ModelDists::const_iterator _current;
56 };
57 
58 }
59 #endif // EQ_PLY_MODELASSIGNER_H
A View is a 2D area of a Layout.
A visitor to traverse configs and all children.
Definition: configVisitor.h:36
co::Object to distribute a model, holds a VertexBufferBase node.
Helper to assign models to views.
Definition: modelAssigner.h:35