Equalizer  1.8.0
Parallel Rendering Framework
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eVolve/node.cpp
1 
2 /* Copyright (c) 2006-2013, Stefan Eilemann <eile@equalizergraphics.com>
3  *
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5  * modification, are permitted provided that the following conditions are met:
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12  * - Neither the name of Eyescale Software GmbH nor the names of its
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15  *
16  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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28 
29 #include "node.h"
30 
31 #include "config.h"
32 #include "error.h"
33 
34 namespace eVolve
35 {
36 bool Node::configInit( const eq::uint128_t& initID )
37 {
38  if( !eq::Node::configInit( initID ))
39  return false;
40 
41  // All render data is static or multi-buffered, we can run asynchronously
42  if( getIAttribute( IATTR_THREAD_MODEL ) == eq::UNDEFINED )
43  setIAttribute( IATTR_THREAD_MODEL, eq::ASYNC );
44 
45  Config* config = static_cast< Config* >( getConfig( ));
46  if( !isApplicationNode() && !config->loadInitData( initID ))
47  {
48  sendError( ERROR_EVOLVE_MAPOBJECT_FAILED );
49  return false;
50  }
51  return true;
52 }
53 }
EQFABRIC_INL int32_t getIAttribute(const IAttribute attr) const
virtual bool configInit(const eq::uint128_t &initID)
Initialize this node.
Definition: eVolve/node.cpp:36
virtual EQ_API bool configInit(const uint128_t &initID)
Initialize this node.
bool loadInitData(const eq::uint128_t &initDataID)
Map per-config data to the local node process.
EQ_API EventOCommand sendError(const uint32_t error)
Send an error event to the application node.