Equalizer  1.8.0
Parallel Rendering Framework
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share/Equalizer/examples/eqPly/node.h
1 
2 /* Copyright (c) 2006-2012, Stefan Eilemann <eile@equalizergraphics.com>
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28 
29 #ifndef EQ_PLY_NODE_H
30 #define EQ_PLY_NODE_H
31 
32 #include "eqPly.h"
33 #include "initData.h"
34 
35 #include <eq/eq.h>
36 
37 namespace eqPly
38 {
45  class Node : public eq::Node
46  {
47  public:
48  Node( eq::Config* parent ) : eq::Node( parent ) {}
49 
50  protected:
51  virtual ~Node(){}
52 
53  virtual bool configInit( const eq::uint128_t& initID );
54 
55  private:
56  };
57 }
58 
59 #endif // EQ_PLY_NODE_H
A configuration is a visualization session driven by an application.
A Node represents a single computer in the cluster.
virtual ~Node()
Destruct the node.
virtual bool configInit(const eq::uint128_t &initID)
Initialize this node.
Definition: eqPly/node.cpp:36
Representation of a node in the cluster.