Equalizer  2.1.0
Parallel Rendering Framework
objectType.h
1 
2 /* Copyright (c) 2011-2016, Stefan Eilemann <eile@eyescale.ch>
3  *
4  * This library is free software; you can redistribute it and/or modify it under
5  * the terms of the GNU Lesser General Public License version 2.1 as published
6  * by the Free Software Foundation.
7  *
8  * This library is distributed in the hope that it will be useful, but WITHOUT
9  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
10  * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
11  * details.
12  *
13  * You should have received a copy of the GNU Lesser General Public License
14  * along with this library; if not, write to the Free Software Foundation, Inc.,
15  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
16  */
17 
18 #ifndef EQSEQUEL_OBJECTTYPE_H
19 #define EQSEQUEL_OBJECTTYPE_H
20 
21 #include <co/objectFactory.h>
22 
23 namespace seq
24 {
27 {
29  OBJECTTYPE_INITDATA = co::OBJECTTYPE_CUSTOM,
32 };
33 }
34 #endif // EQSEQUEL_OBJECTTYPE_H
Application-specific objects.
Definition: objectType.h:31
The object passed to Application::run()
Definition: objectType.h:30
ObjectType
Built-in object types.
Definition: objectType.h:26
The object passed to Application::init()
Definition: objectType.h:29
Sequel - A simple interface to the Equalizer parallel rendering framework.
Definition: application.h:26