We are pleased to announce the first release of Equalizer, a framework for the development and deployment of scalable multipipe OpenGL applications. Equalizer 0.1 is the first official release. It is intended as a preview and evaluation snapshot for application developers and early adopters. This release supports the following features:
- Support for parallel rendering on distributed and shared memory systems
- Support for active and passive stereo rendering
- Support for scalable passive stereo rendering
- Support for head tracking
- Software-based swapbarrier support for synchronization of multipipe display systems
More information about this release can be found at: www.equalizergraphics.com. The full release notes are available on: www.equalizergraphics.com/documents/RelNotes/RelNotes_0.1.0.html.