Equalizer  1.11.0
Parallel Rendering Framework
glException.h
1 
2 /* Copyright (c) 2012-2014, Stefan.Eilemann@epfl.ch
3  *
4  * This library is free software; you can redistribute it and/or modify it under
5  * the terms of the GNU Lesser General Public License version 2.1 as published
6  * by the Free Software Foundation.
7  *
8  * This library is distributed in the hope that it will be useful, but WITHOUT
9  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
10  * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
11  * details.
12  *
13  * You should have received a copy of the GNU Lesser General Public License
14  * along with this library; if not, write to the Free Software Foundation, Inc.,
15  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
16  */
17 
18 #ifndef EQ_GLEXCEPTION_H
19 #define EQ_GLEXCEPTION_H
20 
21 #include <eq/api.h>
22 #include <eq/exception.h> // base class
23 
24 namespace eq
25 {
27 class GLException : public Exception
28 {
29 public:
31  EQ_API explicit GLException( const uint32_t glError_ );
32 
34  virtual ~GLException() throw() {}
35 
36  EQ_API const char* what() const throw() override;
37 
38  const uint32_t glError;
39 
40 private:
41  std::string _what;
42 };
43 }
44 
45 #endif // EQ_GLEXCEPTION_H
virtual ~GLException()
Destruct this exception.
Definition: glException.h:34
OpenGL Exception.
Definition: glException.h:27
STL namespace.
The Equalizer client library.
Definition: eq/agl/types.h:23
EQ_API GLException(const uint32_t glError_)
Construct a new OpenGL Exception.
Exception class for Equalizer operations.
Definition: exception.h:26