Equalizer  1.11.0
Parallel Rendering Framework
glx/windowEvent.h
1 
2 /* Copyright (c) 2006-2012, Stefan Eilemann <eile@equalizergraphics.com>
3  *
4  * This library is free software; you can redistribute it and/or modify it under
5  * the terms of the GNU Lesser General Public License version 2.1 as published
6  * by the Free Software Foundation.
7  *
8  * This library is distributed in the hope that it will be useful, but WITHOUT
9  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
10  * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
11  * details.
12  *
13  * You should have received a copy of the GNU Lesser General Public License
14  * along with this library; if not, write to the Free Software Foundation, Inc.,
15  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
16  */
17 
18 #ifndef EQ_GLX_WINDOWEVENT_H
19 #define EQ_GLX_WINDOWEVENT_H
20 
21 #include <eq/fabric/event.h>
22 #include <eq/types.h>
23 #include <eq/gl.h>
24 
25 namespace eq
26 {
27 namespace glx
28 {
30  class EQ_API WindowEvent : public Event
31  {
32  public:
34  XEvent xEvent;
35  };
36 }
37 }
38 #endif // EQ_GLX_WINDOWEVENT_H
The Equalizer client library.
Definition: eq/agl/types.h:23
A window-system event for a glx::WindowIF.
Includes OpenGL and GLEW headers.
XEvent xEvent
Native event.