21 #include <eq/systemPipe.h>
A Pipe represents a graphics card (GPU) on a Node.
Handles a GPU/screen through Qt.
The interface definition for system-specific GPU handling.
virtual ~Pipe()
Destroy the Qt Pipe.
EQ_API bool configInit() override
Initialize the GPU.
The Equalizer client library.
void configExit() override
De-initialize the GPU.
Pipe(eq::Pipe *parent)
Create a new Qt pipe for the given eq::Pipe.