Equalizer
1.11.0
Parallel Rendering Framework
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#include <configEvent.h>
Public Member Functions | |
ConfigEvent (const Event &d) | |
Public Attributes | |
Event | data |
the Event More... | |
uint64_t | size |
Config events are generated by the event processing functions on the render nodes and send to the config thread in the application process using Config::sendEvent(). The config processes events at the end of the frame, either non-blocking or blocking (event-driven). Config events are typically application-specific. The events defined below are for the default implementation, which sends the window system events mostly unprocessed to the application.
The eqPixelBench example provides a sample implementation on how to create application-specific events.
When subclassing, make sure to set the packet size to the total size of the event structure.
Definition at line 45 of file configEvent.h.
Event eq::ConfigEvent::data |
the Event
Definition at line 52 of file configEvent.h.
Referenced by eq::StatisticSampler< Window >::StatisticSampler(), and eq::StatisticSampler< Window >::~StatisticSampler().