Equalizer
1.12.0
Parallel Rendering Framework
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Event for a pointer (mouse) motion or click. More...
#include <event.h>
Public Attributes | |
int32_t | x |
X position relative to entity. | |
int32_t | y |
Y position relative to entity (0 is on top) | |
int32_t | dx |
X position change since last event. | |
int32_t | dy |
Y position change since last event. | |
uint32_t | buttons |
current state of all buttons | |
uint32_t | button |
fired button | |
float | xAxis |
x wheel rotation in clicks | |
float | yAxis |
y wheel rotation in clicks | |