Equalizer
1.2.1
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00001 00002 /* 00003 * Copyright (c) 2006-2011, Stefan Eilemann <eile@equalizergraphics.com> 00004 * 00005 * Redistribution and use in source and binary forms, with or without 00006 * modification, are permitted provided that the following conditions are met: 00007 * 00008 * - Redistributions of source code must retain the above copyright notice, this 00009 * list of conditions and the following disclaimer. 00010 * - Redistributions in binary form must reproduce the above copyright notice, 00011 * this list of conditions and the following disclaimer in the documentation 00012 * and/or other materials provided with the distribution. 00013 * - Neither the name of Eyescale Software GmbH nor the names of its 00014 * contributors may be used to endorse or promote products derived from this 00015 * software without specific prior written permission. 00016 * 00017 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 00018 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00019 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 00020 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE 00021 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 00022 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 00023 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 00024 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 00025 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 00026 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00027 * POSSIBILITY OF SUCH DAMAGE. 00028 00029 * 00030 * The init data manages static, per-instance application data. In this example, 00031 * it holds the model file name, and manages the instantiation of the frame 00032 * data. The frame data is instantiated seperately for each (pipe) thread, so 00033 * that multiple pipe threads on a node can render different frames 00034 * concurrently. 00035 */ 00036 00037 #include "initData.h" 00038 00039 namespace eVolve 00040 { 00041 00042 InitData::InitData() 00043 : _frameDataID( co::base::UUID::ZERO ) 00044 #ifdef AGL 00045 , _windowSystem( "AGL" ) // prefer over GLX 00046 #else 00047 , _windowSystem() 00048 #endif 00049 , _precision( 2 ) 00050 , _brightness( 1.0f ) 00051 , _alpha( 1.0f ) 00052 #ifdef EQ_RELEASE 00053 # ifdef _WIN32 // final INSTALL_DIR is not known at compile time 00054 , _filename( "../share/Equalizer/data/Bucky32x32x32_d.raw" ) 00055 # else 00056 , _filename( std::string( EQ_INSTALL_DIR ) + 00057 std::string( "share/Equalizer/data/Bucky32x32x32_d.raw" )) 00058 # endif 00059 #else 00060 , _filename( std::string( EQ_SOURCE_DIR ) + 00061 std::string( "examples/eVolve/Bucky32x32x32_d.raw" )) 00062 #endif 00063 {} 00064 00065 InitData::~InitData() 00066 { 00067 setFrameDataID( co::base::UUID::ZERO ); 00068 } 00069 00070 void InitData::getInstanceData( co::DataOStream& os ) 00071 { 00072 os << _frameDataID << _windowSystem << _precision << _brightness << _alpha 00073 << _filename; 00074 } 00075 00076 void InitData::applyInstanceData( co::DataIStream& is ) 00077 { 00078 is >> _frameDataID >> _windowSystem >> _precision >> _brightness >> _alpha 00079 >> _filename; 00080 00081 EQASSERT( _frameDataID != co::base::UUID::ZERO ); 00082 } 00083 }