Equalizer
1.2.1
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00001 00002 /* Copyright (c) 2006-2011, Stefan Eilemann <eile@equalizergraphics.com> 00003 * 2010, Cedric Stalder <cedric.stalder@gmail.com> 00004 * 00005 * Redistribution and use in source and binary forms, with or without 00006 * modification, are permitted provided that the following conditions are met: 00007 * 00008 * - Redistributions of source code must retain the above copyright notice, this 00009 * list of conditions and the following disclaimer. 00010 * - Redistributions in binary form must reproduce the above copyright notice, 00011 * this list of conditions and the following disclaimer in the documentation 00012 * and/or other materials provided with the distribution. 00013 * - Neither the name of Eyescale Software GmbH nor the names of its 00014 * contributors may be used to endorse or promote products derived from this 00015 * software without specific prior written permission. 00016 * 00017 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 00018 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00019 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 00020 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE 00021 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 00022 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 00023 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 00024 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 00025 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 00026 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00027 * POSSIBILITY OF SUCH DAMAGE. 00028 */ 00029 00030 #ifndef EQ_PLY_INITDATA_H 00031 #define EQ_PLY_INITDATA_H 00032 00033 #include "eqPly.h" 00034 00035 namespace eqPly 00036 { 00037 class InitData : public co::Object 00038 { 00039 public: 00040 InitData(); 00041 virtual ~InitData(); 00042 00043 void setFrameDataID( const eq::uint128_t& id ) 00044 { _frameDataID = id; } 00045 00046 eq::uint128_t getFrameDataID() const { return _frameDataID; } 00047 eq::WindowSystem getWindowSystem() const { return _windowSystem; } 00048 mesh::RenderMode getRenderMode() const { return _renderMode; } 00049 bool useGLSL() const { return _useGLSL; } 00050 bool useInvertedFaces() const { return _invFaces; } 00051 bool showLogo() const { return _logo; } 00052 00053 protected: 00054 virtual void getInstanceData( co::DataOStream& os ); 00055 virtual void applyInstanceData( co::DataIStream& is ); 00056 00057 void setWindowSystem( const eq::WindowSystem windowSystem ) 00058 { _windowSystem = windowSystem; } 00059 void setRenderMode( const mesh::RenderMode renderMode ) 00060 { _renderMode = renderMode; } 00061 void enableGLSL() { _useGLSL = true; } 00062 void enableInvertedFaces() { _invFaces = true; } 00063 void disableLogo() { _logo = false; } 00064 00065 private: 00066 eq::uint128_t _frameDataID; 00067 eq::WindowSystem _windowSystem; 00068 mesh::RenderMode _renderMode; 00069 bool _useGLSL; 00070 bool _invFaces; 00071 bool _logo; 00072 }; 00073 } 00074 00075 00076 #endif // EQ_PLY_INITDATA_H 00077