Equalizer
1.2.1
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00001 00002 /* Copyright (c) 2007-2011, Stefan Eilemann <eile@equalizergraphics.com> 00003 * 00004 * This library is free software; you can redistribute it and/or modify it under 00005 * the terms of the GNU Lesser General Public License version 2.1 as published 00006 * by the Free Software Foundation. 00007 * 00008 * This library is distributed in the hope that it will be useful, but WITHOUT 00009 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00010 * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more 00011 * details. 00012 * 00013 * You should have received a copy of the GNU Lesser General Public License 00014 * along with this library; if not, write to the Free Software Foundation, Inc., 00015 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. 00016 */ 00017 00018 #ifndef EQUTIL_TYPES_H 00019 #define EQUTIL_TYPES_H 00020 00021 #include <eq/client/types.h> 00022 #include <vector> 00023 00024 namespace eq 00025 { 00026 namespace util 00027 { 00028 00029 class Accum; 00030 class AccumBufferObject; 00031 class FrameBufferObject; 00032 class Texture; 00033 template< class > class BitmapFont; 00034 template< class > class ObjectManager; 00035 00036 00038 typedef std::vector< Texture* > Textures; 00039 00040 class GPUCompressor; 00041 00042 #ifdef EQ_USE_DEPRECATED 00043 typedef Textures TextureVector; 00044 #endif 00045 } 00046 } 00047 #endif // EQUTIL_TYPES_H