Equalizer  1.2.1
glXWindowShared.h
00001 
00002 /* Copyright (c) 2011, Maxim Makhinya <maxmah@gmail.com>
00003  *               2011, Stefan Eilemann <eile@eyescale.ch>
00004  *
00005  * Redistribution and use in source and binary forms, with or without
00006  * modification, are permitted provided that the following conditions are met:
00007  *
00008  * - Redistributions of source code must retain the above copyright notice, this
00009  *   list of conditions and the following disclaimer.
00010  * - Redistributions in binary form must reproduce the above copyright notice,
00011  *   this list of conditions and the following disclaimer in the documentation
00012  *   and/or other materials provided with the distribution.
00013  * - Neither the name of Eyescale Software GmbH nor the names of its
00014  *   contributors may be used to endorse or promote products derived from this
00015  *   software without specific prior written permission.
00016  *
00017  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
00018  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00019  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
00020  * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
00021  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
00022  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
00023  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
00024  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
00025  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
00026  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
00027  * POSSIBILITY OF SUCH DAMAGE.
00028  *
00029  */
00030 
00031 #ifndef EQASYNC_GLX_WINDOW_SHARED_H
00032 #define EQASYNC_GLX_WINDOW_SHARED_H
00033 
00034 #include <eq/eq.h>
00035 #include <eq/client/system.h>
00036 
00037 namespace eqAsync
00038 {
00039 
00043 class GLXWindowShared : public eq::glx::Window
00044 {
00045 public:
00046     GLXWindowShared( eq::Window* parent, Display* xDisplay = 0,
00047                      GLXEWContext* glxewContext = 0 )
00048             : eq::glx::Window( parent, xDisplay, glxewContext ){}
00049 
00050     // Disabling event handling to avoid message pump conflicts
00051     virtual void initEventHandler() {}
00052     virtual void exitEventHandler() {}
00053 };
00054 
00055 } // namespace eqAsync
00056 
00057 #endif //EQASYNC_GLX_WINDOW_SHARED_H
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