Equalizer  1.2.1
glx/eventHandler.h
00001 
00002 /* Copyright (c) 2006-2011, Stefan Eilemann <eile@equalizergraphics.com> 
00003  *
00004  * This library is free software; you can redistribute it and/or modify it under
00005  * the terms of the GNU Lesser General Public License version 2.1 as published
00006  * by the Free Software Foundation.
00007  *  
00008  * This library is distributed in the hope that it will be useful, but WITHOUT
00009  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00010  * FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
00011  * details.
00012  * 
00013  * You should have received a copy of the GNU Lesser General Public License
00014  * along with this library; if not, write to the Free Software Foundation, Inc.,
00015  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
00016  */
00017 
00018 #ifndef EQ_GLX_EVENTHANDLER_H
00019 #define EQ_GLX_EVENTHANDLER_H
00020 
00021 #include <eq/client/eventHandler.h> // base class
00022 #include <eq/client/glXTypes.h>     // XEvent type
00023 #include <eq/client/types.h>        // basic typedefs
00024 
00025 #include <co/base/thread.h> // thread-safety macro
00026 
00027 namespace eq
00028 {
00029 namespace glx
00030 {
00032     class EventHandler : public eq::EventHandler
00033     {
00034     public:
00042         static void dispatch();
00043 
00045         EventHandler( WindowIF* window );
00046 
00048         virtual ~EventHandler();
00049 
00050     private:
00052         WindowIF* const _window;
00053 
00054         void _dispatch();
00055         void _processEvent( WindowEvent& event );
00056         uint32_t _getButtonState( XEvent& event );
00057         uint32_t _getButtonAction( XEvent& event );
00058         uint32_t _getKey( XEvent& event );
00059 
00060         EQ_TS_VAR( _thread );
00061     };
00062 }
00063 }
00064 #endif // EQ_GLX_EVENTHANDLER_H
00065 
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