Equalizer
1.4.1
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_createVolumeTexture(GLuint &volume, DataInTextureDimensions &TD, const eq::Range &range) | eVolve::RawVolumeModel | [protected] |
getFileName() const (defined in eVolve::RawVolumeModel) | eVolve::RawVolumeModel | [inline] |
getResolution() const (defined in eVolve::RawVolumeModel) | eVolve::RawVolumeModel | [inline] |
getVolumeInfo(VolumeInfo &info, const eq::Range &range) (defined in eVolve::RawVolumeModel) | eVolve::RawVolumeModel | |
getVolumeScaling() const (defined in eVolve::RawVolumeModel) | eVolve::RawVolumeModel | [inline] |
glewGetContext() const (defined in eVolve::RawVolumeModel) | eVolve::RawVolumeModel | [inline] |
glewSetContext(const GLEWContext *context) (defined in eVolve::RawVolumeModel) | eVolve::RawVolumeModel | [inline] |
loadHeader(const float brightness, const float alpha) (defined in eVolve::RawVolumeModel) | eVolve::RawVolumeModel | |
RawVolumeModel(const std::string &filename) (defined in eVolve::RawVolumeModel) | eVolve::RawVolumeModel | |
releaseVolumeInfo(const eq::Range &range) (defined in eVolve::RawVolumeModel) | eVolve::RawVolumeModel |