Equalizer  1.4.1
eq::Client Member List
This is the complete list of members for eq::Client, including all inherited members.
_cmdUnknown(Command &command)co::Dispatcher [protected]
ackRequest(NodePtr node, const uint32_t requestID) (defined in co::LocalNode)co::LocalNode
acquireSendToken(NodePtr toNode)co::LocalNode
addConnectionDescription(ConnectionDescriptionPtr cd)co::Node
addListener(ConnectionDescriptionPtr desc)co::LocalNode
addListener(ConnectionPtr connection)co::LocalNode
allocCommand(const uint64_t size) (defined in co::LocalNode)co::LocalNode
Client()eq::Client
clientLoop()eq::Client [protected, virtual]
cloneCommand(Command &command) (defined in co::LocalNode)co::LocalNode
close()co::LocalNode [virtual]
CommandHandler typedefco::LocalNode
connect(NodePtr node)co::LocalNode
connect(const NodeID &nodeID)co::LocalNode
connect(NodePtr node, ConnectionPtr connection) (defined in co::LocalNode)co::LocalNode [protected]
connectServer(ServerPtr server)eq::Client
eq::fabric::Client::connectServer(co::NodePtr server)eq::fabric::Client
deregisterObject(Object *object)co::LocalNode [virtual]
deserialize(std::string &data)co::Node
detail::CommandThread (defined in co::LocalNode)co::LocalNode [friend]
detail::ReceiverThread (defined in co::LocalNode)co::LocalNode [friend]
disableInstanceCache()co::LocalNode
disableSendOnRegister()co::LocalNode
disconnect(NodePtr node)co::LocalNode [virtual]
disconnectServer(ServerPtr server)eq::Client
eq::fabric::Client::disconnectServer(co::NodePtr server)eq::fabric::Client
dispatchCommand(co::Command &command)eq::fabric::Client [virtual]
Dispatcher() (defined in co::Dispatcher)co::Dispatcher
Dispatcher(const Dispatcher &from) (defined in co::Dispatcher)co::Dispatcher
enableSendOnRegister()co::LocalNode
exitClient()eq::Client [protected, virtual]
exitLocal()eq::Client [virtual]
expireInstanceData(const int64_t age) (defined in co::LocalNode)co::LocalNode
flushCommands()co::LocalNode
Func typedef (defined in co::Dispatcher)co::Dispatcher
getActiveLayouts() (defined in eq::Client)eq::Client
getCommandThreadQueue()co::LocalNode
getConnection() const co::Node [inline]
getConnectionDescriptions() const co::Node
getLastReceiveTime() const co::Node [inline]
getMainThreadQueue()eq::Client [inline, virtual]
getModelUnit() const (defined in eq::Client)eq::Client
getNode(const NodeID &id) const co::LocalNode
getNodeID() const (defined in co::Node)co::Node [inline]
getNodes(Nodes &nodes, const bool addSelf=true) const co::LocalNode
getTime64() const (defined in co::LocalNode)co::LocalNode
getType() const co::Node [inline, virtual]
getZeroconf()co::LocalNode
hasCommands()eq::Client
inCommandThread() const co::LocalNode
initLocal(const int argc, char **argv)eq::Client [virtual]
isClosed() const (defined in co::Node)co::Node [inline]
isConnected() const (defined in co::Node)co::Node [inline]
isListening() const (defined in co::Node)co::Node [inline]
isLocal() const co::Node [inline]
listen()co::LocalNode [virtual]
listen(ConnectionPtr connection) (defined in co::LocalNode)co::LocalNode [virtual]
LocalNode() (defined in co::LocalNode)co::LocalNode
mapObject(Object *object, const UUID &id, const uint128_t &version=VERSION_OLDEST)co::LocalNode
mapObject(Object *object, const ObjectVersion &v)co::LocalNode [inline]
mapObjectNB(Object *object, const UUID &id, const uint128_t &version=VERSION_OLDEST)co::LocalNode
mapObjectNB(Object *object, const UUID &id, const uint128_t &version, NodePtr master)co::LocalNode [virtual]
mapObjectSync(const uint32_t requestID)co::LocalNode [virtual]
multicast(const Packet &packet)co::Node [inline]
Node()co::Node
ObjectHandler()co::ObjectHandler [inline]
objectPush(const uint128_t &groupID, const uint128_t &objectType, const uint128_t &objectID, DataIStream &istream)co::LocalNode [virtual]
operator=(const Dispatcher &)co::Dispatcher [inline]
operator==(const Node *n) const (defined in co::Node)co::Node
ping(NodePtr remoteNode)co::LocalNode
pingIdleNodes()co::LocalNode
processCommand(const uint32_t timeout=LB_TIMEOUT_INDEFINITE)eq::fabric::Client
PushHandler typedefco::LocalNode
registerCommand(const uint32_t command, const CommandFunc< T > &func, CommandQueue *destinationQueue)co::Dispatcher [protected]
registerCommandHandler(const uint128_t &command, const CommandHandler &func, CommandQueue *queue)co::LocalNode
registerObject(Object *object)co::LocalNode [virtual]
registerPushHandler(const uint128_t &groupID, const PushHandler &handler)co::LocalNode
releaseObject(Object *object)co::LocalNode
releaseSendToken(SendToken &token) (defined in co::LocalNode)co::LocalNode
removeConnectionDescription(ConnectionDescriptionPtr cd)co::Node
removeListeners(const Connections &connections)co::LocalNode
send(const Packet &packet)co::Node [inline]
send(Packet &packet, const std::string &string)co::Node [inline]
send(Packet &packet, const std::vector< T > &data)co::Node [inline]
send(Packet &packet, const void *data, const uint64_t size)co::Node [inline]
SendToken typedefco::LocalNode
serialize() const co::Node
setAffinity(const int32_t affinity)co::LocalNode
swapObject(Object *oldObject, Object *newObject) (defined in co::LocalNode)co::LocalNode
unmapObject(Object *object)co::LocalNode [virtual]
useMulticast()co::Node
~Client()eq::Client [virtual]
~Dispatcher() (defined in co::Dispatcher)co::Dispatcher [virtual]
~LocalNode() (defined in co::LocalNode)co::LocalNode [virtual]
~Node()co::Node [protected, virtual]
~ObjectHandler()co::ObjectHandler [inline, virtual]
Generated on Mon Nov 26 2012 14:41:50 for Equalizer 1.4.1 by  doxygen 1.7.6.1