, including all inherited members.
| assembleFrame(const Frame *frame, Channel *channel) | eq::Compositor | [static] |
| assembleFrames(const Frames &frames, Channel *channel, util::Accum *accum) | eq::Compositor | [static] |
| assembleFramesCPU(const Frames &frames, Channel *channel, const bool blendAlpha=false) | eq::Compositor | [static] |
| assembleFramesSorted(const Frames &frames, Channel *channel, util::Accum *accum, const bool blendAlpha=false) | eq::Compositor | [static] |
| assembleFramesUnsorted(const Frames &frames, Channel *channel, util::Accum *accum) | eq::Compositor | [static] |
| assembleImage(const Image *image, const ImageOp &operation) | eq::Compositor | [static] |
| assembleImage2D(const Image *image, const ImageOp &op) | eq::Compositor | [static] |
| assembleImageDB(const Image *image, const ImageOp &op) | eq::Compositor | [static] |
| assembleImageDB_FF(const Image *image, const ImageOp &op) | eq::Compositor | [static] |
| assembleImageDB_GLSL(const Image *image, const ImageOp &op) | eq::Compositor | [static] |
| clearStencilBuffer(const ImageOp &operation) | eq::Compositor | [static] |
| declareRegion(const Image *image, const ImageOp &op) | eq::Compositor | [static] |
| mergeFramesCPU(const Frames &frames, const bool blendAlpha=false, const uint32_t timeout=LB_TIMEOUT_INDEFINITE) | eq::Compositor | [static] |
| mergeFramesCPU(const Frames &frames, const bool blendAlpha, void *colorBuffer, const uint32_t colorBufferSize, void *depthBuffer, const uint32_t depthBufferSize, PixelViewport &outPVP, const uint32_t timeout=LB_TIMEOUT_INDEFINITE) | eq::Compositor | [static] |
| resetAssemblyState() | eq::Compositor | [static] |
| setupAssemblyState(const PixelViewport &pvp, const GLEWContext *gl) | eq::Compositor | [static] |
| setupStencilBuffer(const Image *image, const ImageOp &operation) | eq::Compositor | [static] |
| startWaitFrames(const Frames &frames, Channel *channel) | eq::Compositor | [static] |
| waitFrame(WaitHandle *handle) | eq::Compositor | [static] |