Equalizer
1.4.1
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eq
glx
WindowIF
eq::glx::WindowIF Member List
This is the complete list of members for
eq::glx::WindowIF
, including all inherited members.
bindFrameBuffer
() const
eq::GLWindow
[virtual]
configExit
()=0
eq::SystemWindow
[pure virtual]
configExitFBO
()
eq::GLWindow
[virtual]
configInit
()=0
eq::SystemWindow
[pure virtual]
configInitFBO
()
eq::GLWindow
[virtual]
exitGLEW
()
eq::GLWindow
[inline, virtual]
getConfig
()
eq::SystemWindow
getConfig
() const
eq::SystemWindow
getError
() const
eq::SystemWindow
getFrameBufferObject
() const
eq::GLWindow
[inline, virtual]
getGLXContext
() const =0
eq::glx::WindowIF
[pure virtual]
getIAttribute
(const Window::IAttribute attr) const
eq::SystemWindow
getNode
()
eq::SystemWindow
getNode
() const
eq::SystemWindow
getPipe
()
eq::SystemWindow
getPipe
() const
eq::SystemWindow
getWindow
()
eq::SystemWindow
[inline]
getWindow
() const
eq::SystemWindow
[inline]
getXDisplay
()=0
eq::glx::WindowIF
[pure virtual]
getXDrawable
() const =0
eq::glx::WindowIF
[pure virtual]
glewGetContext
() const
eq::GLWindow
[virtual]
GLWindow
(Window *parent)
eq::GLWindow
initGLEW
()
eq::GLWindow
[virtual]
isCurrent
() const
eq::GLWindow
joinNVSwapBarrier
(const uint32_t group, const uint32_t barrier)=0
eq::SystemWindow
[pure virtual]
makeCurrent
(const bool cache=true) const
eq::GLWindow
[virtual]
processEvent
(const Event &event)
eq::SystemWindow
[virtual]
queryDrawableConfig
(DrawableConfig &)
eq::GLWindow
[virtual]
setError
(const int32_t error)
eq::SystemWindow
swapBuffers
()=0
eq::SystemWindow
[pure virtual]
SystemWindow
(Window *parent)
eq::SystemWindow
WindowIF
(eq::Window *parent) (defined in
eq::glx::WindowIF
)
eq::glx::WindowIF
[inline]
~GLWindow
()
eq::GLWindow
[virtual]
~SystemWindow
()
eq::SystemWindow
[virtual]
~WindowIF
() (defined in
eq::glx::WindowIF
)
eq::glx::WindowIF
[inline, virtual]
Generated on Mon Nov 26 2012 14:41:51 for
1.4.1 by
1.7.6.1