, including all inherited members.
_boundingSphere (defined in mesh::VertexBufferBase) | mesh::VertexBufferBase | [protected] |
_range (defined in mesh::VertexBufferBase) | mesh::VertexBufferBase | [protected] |
draw(VertexBufferState &state) const =0 (defined in mesh::VertexBufferBase) | mesh::VertexBufferBase | [pure virtual] |
draw(VertexBufferState &state) const =0 (defined in mesh::VertexBufferBase) | mesh::VertexBufferBase | [pure virtual] |
drawBoundingSphere(VertexBufferState &state) const (defined in mesh::VertexBufferBase) | mesh::VertexBufferBase | |
drawBoundingSphere(VertexBufferState &state) const (defined in mesh::VertexBufferBase) | mesh::VertexBufferBase | |
eqPly::VertexBufferDist (defined in mesh::VertexBufferBase) | mesh::VertexBufferBase | [friend] |
fromMemory(char **addr, VertexBufferData &globalData) (defined in mesh::VertexBufferBase) | mesh::VertexBufferBase | [inline, protected, virtual] |
fromMemory(char **addr, VertexBufferData &globalData) (defined in mesh::VertexBufferBase) | mesh::VertexBufferBase | [inline, protected, virtual] |
getBoundingSphere() const (defined in mesh::VertexBufferBase) | mesh::VertexBufferBase | [inline] |
getBoundingSphere() const (defined in mesh::VertexBufferBase) | mesh::VertexBufferBase | [inline] |
getLeft() const (defined in mesh::VertexBufferBase) | mesh::VertexBufferBase | [inline, virtual] |
getLeft() const (defined in mesh::VertexBufferBase) | mesh::VertexBufferBase | [inline, virtual] |
getNumberOfVertices() const =0 (defined in mesh::VertexBufferBase) | mesh::VertexBufferBase | [pure virtual] |
getNumberOfVertices() const =0 (defined in mesh::VertexBufferBase) | mesh::VertexBufferBase | [pure virtual] |
getRange() const (defined in mesh::VertexBufferBase) | mesh::VertexBufferBase | [inline] |
getRange() const (defined in mesh::VertexBufferBase) | mesh::VertexBufferBase | [inline] |
getRight() const (defined in mesh::VertexBufferBase) | mesh::VertexBufferBase | [inline, virtual] |
getRight() const (defined in mesh::VertexBufferBase) | mesh::VertexBufferBase | [inline, virtual] |
setupTree(VertexData &data, const Index start, const Index length, const Axis axis, const size_t depth, VertexBufferData &globalData)=0 (defined in mesh::VertexBufferBase) | mesh::VertexBufferBase | [protected, pure virtual] |
setupTree(VertexData &data, const Index start, const Index length, const Axis axis, const size_t depth, VertexBufferData &globalData)=0 (defined in mesh::VertexBufferBase) | mesh::VertexBufferBase | [protected, pure virtual] |
toStream(std::ostream &os) (defined in mesh::VertexBufferBase) | mesh::VertexBufferBase | [inline, protected, virtual] |
toStream(std::ostream &os) (defined in mesh::VertexBufferBase) | mesh::VertexBufferBase | [inline, protected, virtual] |
updateBoundingSphere()=0 (defined in mesh::VertexBufferBase) | mesh::VertexBufferBase | [pure virtual] |
updateBoundingSphere()=0 (defined in mesh::VertexBufferBase) | mesh::VertexBufferBase | [pure virtual] |
updateRange()=0 (defined in mesh::VertexBufferBase) | mesh::VertexBufferBase | [protected, pure virtual] |
updateRange()=0 (defined in mesh::VertexBufferBase) | mesh::VertexBufferBase | [protected, pure virtual] |
VertexBufferBase() (defined in mesh::VertexBufferBase) | mesh::VertexBufferBase | [inline, protected] |
VertexBufferBase() (defined in mesh::VertexBufferBase) | mesh::VertexBufferBase | [inline, protected] |
~VertexBufferBase() (defined in mesh::VertexBufferBase) | mesh::VertexBufferBase | [inline, virtual] |
~VertexBufferBase() (defined in mesh::VertexBufferBase) | mesh::VertexBufferBase | [inline, virtual] |