Equalizer
1.4.1
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00001 00002 /* Copyright (c) 2007-2012, Stefan Eilemann <eile@equalizergraphics.com> 00003 * 00004 * This library is free software; you can redistribute it and/or modify it under 00005 * the terms of the GNU Lesser General Public License version 2.1 as published 00006 * by the Free Software Foundation. 00007 * 00008 * This library is distributed in the hope that it will be useful, but WITHOUT 00009 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00010 * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more 00011 * details. 00012 * 00013 * You should have received a copy of the GNU Lesser General Public License 00014 * along with this library; if not, write to the Free Software Foundation, Inc., 00015 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. 00016 */ 00017 00018 #ifndef EQ_COMPOSITOR_H 00019 #define EQ_COMPOSITOR_H 00020 00021 #include <eq/client/frame.h> // nested type Frame::Buffer 00022 #include <eq/client/types.h> // type definitions 00023 00024 #include <eq/fabric/pixel.h> // member 00025 00026 #include <vector> 00027 00028 namespace eq 00029 { 00041 class EQ_API Compositor 00042 { 00043 public: 00045 struct ImageOp 00046 { 00047 ImageOp() : channel( 0 ), buffers( 0 ) 00048 , offset( Vector2i::ZERO ) 00049 , zoomFilter( FILTER_LINEAR ) {} 00050 00051 Channel* channel; 00052 uint32_t buffers; 00053 Vector2i offset; 00054 ZoomFilter zoomFilter; 00055 Pixel pixel; 00056 Zoom zoom; 00057 }; 00058 00071 static uint32_t assembleFrames( const Frames& frames, 00072 Channel* channel, util::Accum* accum ); 00073 00088 static uint32_t assembleFramesSorted( const Frames& frames, 00089 Channel* channel, 00090 util::Accum* accum, 00091 const bool blendAlpha = false ); 00092 00103 static uint32_t assembleFramesUnsorted( const Frames& frames, 00104 Channel* channel, 00105 util::Accum* accum ); 00106 00125 static uint32_t assembleFramesCPU( const Frames& frames, 00126 Channel* channel, 00127 const bool blendAlpha = false ); 00128 00139 static const Image* mergeFramesCPU( const Frames& frames, 00140 const bool blendAlpha = false, 00141 const uint32_t timeout = LB_TIMEOUT_INDEFINITE ); 00142 00159 static bool mergeFramesCPU( const Frames& frames, 00160 const bool blendAlpha, 00161 void* colorBuffer, 00162 const uint32_t colorBufferSize, 00163 void* depthBuffer, 00164 const uint32_t depthBufferSize, 00165 PixelViewport& outPVP, 00166 const uint32_t timeout = LB_TIMEOUT_INDEFINITE ); 00167 00172 static void assembleFrame( const Frame* frame, Channel* channel ); 00174 00175 00184 static void assembleImage( const Image* image, 00185 const ImageOp& operation ); 00186 00193 static void setupStencilBuffer( const Image* image, 00194 const ImageOp& operation ); 00195 00201 static void clearStencilBuffer( const ImageOp& operation ); 00202 00208 static void setupAssemblyState( const PixelViewport& pvp, 00209 const GLEWContext* gl ); 00210 00214 static void resetAssemblyState(); 00215 00217 static void assembleImage2D( const Image* image, const ImageOp& op ); 00219 static void assembleImageDB( const Image* image, const ImageOp& op ); 00220 00225 static void assembleImageDB_FF( const Image* image, const ImageOp& op ); 00226 00231 static void assembleImageDB_GLSL( const Image* image, 00232 const ImageOp& op ); 00234 00243 static void declareRegion( const Image* image, const ImageOp& op ); 00245 00249 class WaitHandle; 00250 00252 static WaitHandle* startWaitFrames( const Frames& frames, 00253 Channel* channel ); 00254 00267 static Frame* waitFrame( WaitHandle* handle ); 00269 00270 private: 00271 typedef std::pair< const Frame*, const Image* > FrameImage; 00272 00273 static bool _isSubPixelDecomposition( const Frames& frames ); 00274 static const Frames _extractOneSubPixel( Frames& frames ); 00275 00276 static bool _collectOutputData( 00277 const Frames& frames, 00278 PixelViewport& destPVP, 00279 uint32_t& colorInternalFormat, 00280 uint32_t& colorPixelSize, 00281 uint32_t& colorExternalFormat, 00282 uint32_t& depthInternalFormat, 00283 uint32_t& depthPixelSize, 00284 uint32_t& depthExternalFormat, 00285 const uint32_t timeout ); 00286 00287 static void _collectOutputData( const PixelData& pixelData, 00288 uint32_t& internalFormat, 00289 uint32_t& pixelSize, 00290 uint32_t& externalFormat ); 00291 00292 static void _mergeFrames( const Frames& frames, 00293 const bool blendAlpha, 00294 void* colorBuffer, void* depthBuffer, 00295 const PixelViewport& destPVP ); 00296 00297 static void _mergeDBImage( void* destColor, void* destDepth, 00298 const PixelViewport& destPVP, 00299 const Image* image, 00300 const Vector2i& offset ); 00301 00302 static void _merge2DImage( void* destColor, void* destDepth, 00303 const PixelViewport& destPVP, 00304 const Image* input, 00305 const Vector2i& offset ); 00306 00307 static void _mergeBlendImage( void* dest, 00308 const PixelViewport& destPVP, 00309 const Image* input, 00310 const Vector2i& offset ); 00311 static bool _mergeImage_PC( int operation, void* destColor, 00312 void* destDepth, const Image* source ); 00316 static void _drawPixels( const Image* image, const ImageOp& op, 00317 const Frame::Buffer which ); 00318 00320 static util::Accum* _obtainAccum( Channel* channel ); 00321 }; 00322 } 00323 00324 #endif // EQ_COMPOSITOR_H 00325