Equalizer  1.4.1
eqPly/initData.h
00001 
00002 /* Copyright (c) 2006-2011, Stefan Eilemann <eile@equalizergraphics.com> 
00003  *                    2010, Cedric Stalder <cedric.stalder@gmail.com>
00004  *
00005  * Redistribution and use in source and binary forms, with or without
00006  * modification, are permitted provided that the following conditions are met:
00007  *
00008  * - Redistributions of source code must retain the above copyright notice, this
00009  *   list of conditions and the following disclaimer.
00010  * - Redistributions in binary form must reproduce the above copyright notice,
00011  *   this list of conditions and the following disclaimer in the documentation
00012  *   and/or other materials provided with the distribution.
00013  * - Neither the name of Eyescale Software GmbH nor the names of its
00014  *   contributors may be used to endorse or promote products derived from this
00015  *   software without specific prior written permission.
00016  *
00017  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
00018  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00019  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
00020  * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
00021  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
00022  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
00023  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
00024  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
00025  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
00026  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
00027  * POSSIBILITY OF SUCH DAMAGE.
00028  */
00029 
00030 #ifndef EQ_PLY_INITDATA_H
00031 #define EQ_PLY_INITDATA_H
00032 
00033 #include "eqPly.h"
00034 
00035 namespace eqPly
00036 {
00037     class InitData : public co::Object
00038     {
00039     public:
00040         InitData();
00041         virtual ~InitData();
00042 
00043         void setFrameDataID( const eq::uint128_t& id )   
00044             { _frameDataID = id; }
00045 
00046         eq::uint128_t getFrameDataID() const  { return _frameDataID; }
00047         eq::WindowSystem   getWindowSystem() const  { return _windowSystem; }
00048         mesh::RenderMode   getRenderMode() const    { return _renderMode; }
00049         bool               useGLSL() const          { return _useGLSL; }
00050         bool               useInvertedFaces() const { return _invFaces; }
00051         bool               showLogo() const         { return _logo; }
00052         bool               useROI() const           { return _roi; }
00053 
00054     protected:
00055         virtual void getInstanceData( co::DataOStream& os );
00056         virtual void applyInstanceData( co::DataIStream& is );
00057 
00058         void setWindowSystem( const eq::WindowSystem windowSystem )
00059             { _windowSystem = windowSystem; }
00060         void setRenderMode( const mesh::RenderMode renderMode )
00061             { _renderMode = renderMode; }
00062         void enableGLSL()          { _useGLSL  = true; }
00063         void enableInvertedFaces() { _invFaces = true; }
00064         void disableLogo()         { _logo     = false; }
00065         void disableROI()          { _roi      = false; }
00066 
00067     private:
00068         eq::uint128_t    _frameDataID;
00069         eq::WindowSystem _windowSystem;
00070         mesh::RenderMode _renderMode;
00071         bool             _useGLSL;
00072         bool             _invFaces;
00073         bool             _logo;
00074         bool             _roi;
00075     };
00076 }
00077 
00078 
00079 #endif // EQ_PLY_INITDATA_H
00080 
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