Equalizer
1.4.1
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00001 00002 /* Copyright (c) 2007, Tobias Wolf <twolf@access.unizh.ch> 00003 * 2009-2012, Stefan Eilemann <eile@equalizergraphics.com> 00004 * 00005 * Redistribution and use in source and binary forms, with or without 00006 * modification, are permitted provided that the following conditions are met: 00007 * 00008 * - Redistributions of source code must retain the above copyright notice, this 00009 * list of conditions and the following disclaimer. 00010 * - Redistributions in binary form must reproduce the above copyright notice, 00011 * this list of conditions and the following disclaimer in the documentation 00012 * and/or other materials provided with the distribution. 00013 * - Neither the name of Eyescale Software GmbH nor the names of its 00014 * contributors may be used to endorse or promote products derived from this 00015 * software without specific prior written permission. 00016 * 00017 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 00018 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00019 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 00020 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE 00021 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 00022 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 00023 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 00024 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 00025 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 00026 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00027 * POSSIBILITY OF SUCH DAMAGE. 00028 */ 00029 00030 00031 #ifndef MESH_VERTEXDATA_H 00032 #define MESH_VERTEXDATA_H 00033 00034 00035 #include "typedefs.h" 00036 #include <vector> 00037 00038 00039 // defined elsewhere 00040 struct PlyFile; 00041 00042 namespace mesh 00043 { 00044 /* Holds the flat data and offers routines to read, scale and sort it. */ 00045 class VertexData 00046 { 00047 public: 00048 VertexData(); 00049 00050 bool readPlyFile( const std::string& file ); 00051 void sort( const Index start, const Index length, const Axis axis ); 00052 void scale( const float baseSize = 2.0f ); 00053 void calculateNormals(); 00054 void calculateBoundingBox(); 00055 const BoundingBox& getBoundingBox() const { return _boundingBox; } 00056 Axis getLongestAxis( const size_t start, const size_t elements ) const; 00057 00058 void useInvertedFaces() { _invertFaces = true; } 00059 00060 std::vector< Vertex > vertices; 00061 std::vector< Color > colors; 00062 std::vector< Normal > normals; 00063 std::vector< Triangle > triangles; 00064 00065 private: 00066 void readVertices( PlyFile* file, const int nVertices, 00067 const bool readColors ); 00068 void readTriangles( PlyFile* file, const int nFaces ); 00069 00070 BoundingBox _boundingBox; 00071 bool _invertFaces; 00072 }; 00073 } 00074 00075 00076 #endif // MESH_VERTEXDATA_H