Equalizer
1.4.1
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00001 00002 /* Copyright (c) 2006-2012, Stefan Eilemann <eile@equalizergraphics.com> 00003 * 2010, Cedric Stalder <cedric.stalder@gmail.com> 00004 * 00005 * This library is free software; you can redistribute it and/or modify it under 00006 * the terms of the GNU Lesser General Public License version 2.1 as published 00007 * by the Free Software Foundation. 00008 * 00009 * This library is distributed in the hope that it will be useful, but WITHOUT 00010 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00011 * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more 00012 * details. 00013 * 00014 * You should have received a copy of the GNU Lesser General Public License 00015 * along with this library; if not, write to the Free Software Foundation, Inc., 00016 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. 00017 */ 00018 00019 #ifndef EQ_IMAGE_H 00020 #define EQ_IMAGE_H 00021 00022 #include <eq/client/frame.h> // for Frame::Buffer enum 00023 #include <eq/client/types.h> 00024 00025 namespace eq 00026 { 00027 namespace detail { class Image; } 00028 00034 class Image 00035 { 00036 public: 00038 EQ_API Image(); 00039 00041 EQ_API virtual ~Image(); 00042 00057 EQ_API void setInternalFormat( const Frame::Buffer buffer, 00058 const uint32_t internalFormat ); 00059 00061 EQ_API uint32_t getInternalFormat( const Frame::Buffer buffer )const; 00062 00075 EQ_API uint32_t getExternalFormat( const Frame::Buffer buffer ) const; 00076 00084 EQ_API uint32_t getPixelSize( const Frame::Buffer buffer ) const; 00085 00091 EQ_API bool hasAlpha() const; 00092 00104 EQ_API void setStorageType( const Frame::Type type ); 00105 00107 EQ_API Frame::Type getStorageType() const; 00108 00120 EQ_API void setPixelViewport( const PixelViewport& pvp ); 00121 00123 EQ_API const PixelViewport& getPixelViewport() const; 00124 00126 EQ_API void setZoom( const Zoom& zoom ); 00127 00129 EQ_API const Zoom& getZoom() const; 00130 00140 EQ_API void useCompressor( const Frame::Buffer buffer, 00141 const uint32_t name ); 00142 00152 EQ_API void reset(); 00153 00155 EQ_API void flush(); 00156 00163 EQ_API void deleteGLObjects( ObjectManager* om ); 00164 00171 EQ_API void resetPlugins(); 00173 00177 EQ_API const uint8_t* getPixelPointer( const Frame::Buffer buffer ) 00178 const; 00179 00181 EQ_API uint8_t* getPixelPointer( const Frame::Buffer buffer ); 00182 00184 EQ_API uint32_t getPixelDataSize( const Frame::Buffer buffer ) const; 00185 00187 EQ_API const PixelData& getPixelData( const Frame::Buffer ) const; 00188 00190 EQ_API const PixelData& compressPixelData( const Frame::Buffer ); 00191 00196 EQ_API bool hasPixelData( const Frame::Buffer buffer ) const; 00197 00202 EQ_API bool hasAsyncReadback( const Frame::Buffer buffer ) const; 00203 00208 EQ_API bool hasAsyncReadback() const; 00209 00220 EQ_API void clearPixelData( const Frame::Buffer buffer ); 00221 00223 EQ_API void validatePixelData( const Frame::Buffer buffer ); 00224 00236 EQ_API void setPixelData( const Frame::Buffer buffer, 00237 const PixelData& data ); 00238 00243 EQ_API void setAlphaUsage( const bool enabled ); 00244 00246 EQ_API bool getAlphaUsage() const; 00247 00260 EQ_API void setQuality( const Frame::Buffer buffer, 00261 const float quality ); 00262 00264 EQ_API float getQuality( const Frame::Buffer buffer ) const; 00266 00270 EQ_API const util::Texture& getTexture( const Frame::Buffer buffer ) 00271 const; 00272 00277 EQ_API bool hasTextureData( const Frame::Buffer buffer ) const; 00279 00282 #ifndef EQ_2_0_API 00283 00294 EQ_API bool readback( const uint32_t buffers, const PixelViewport& pvp, 00295 const Zoom& zoom, ObjectManager* glObjects ); 00296 #endif 00297 00308 EQ_API bool startReadback( const uint32_t buffers, 00309 const PixelViewport& pvp, const Zoom& zoom, 00310 ObjectManager* glObjects ); 00311 00313 bool startReadback( const Frame::Buffer buffer, 00314 const util::Texture* texture, 00315 const GLEWContext* glewContext ); 00316 00324 EQ_API void finishReadback( const Zoom& zoom, 00325 const GLEWContext* glewContext ); 00326 00342 EQ_API bool upload( const Frame::Buffer buffer, util::Texture* texture, 00343 const Vector2i& position, 00344 ObjectManager* glObjects ) const; 00345 00347 EQ_API bool writeImage( const std::string& filename, 00348 const Frame::Buffer buffer ) const; 00349 00351 EQ_API bool writeImages( const std::string& filenameTemplate ) const; 00352 00354 EQ_API bool readImage( const std::string& filename, 00355 const Frame::Buffer buffer ); 00356 00358 void setOffset( int32_t x, int32_t y ); 00360 00367 EQ_API std::vector< uint32_t > 00368 findCompressors( const Frame::Buffer buffer ) const; 00369 00374 EQ_API std::vector< uint32_t > 00375 findTransferers( const Frame::Buffer buffer, const GLEWContext* gl ) 00376 const; 00377 00379 EQ_API bool allocCompressor( const Frame::Buffer buffer, 00380 const uint32_t name ); 00381 00383 EQ_API bool allocDownloader( const Frame::Buffer buffer, 00384 const uint32_t name, 00385 const GLEWContext* glewContext ); 00386 00388 EQ_API uint32_t getDownloaderName( const Frame::Buffer buffer ) const; 00390 00391 private: 00392 detail::Image* const _impl; 00393 00395 uint32_t _chooseCompressor( const Frame::Buffer buffer ) const; 00396 00397 co::CompressorInfos _findTransferers( const Frame::Buffer buffer, 00398 const GLEWContext* gl ) const; 00399 00401 const void* _getBufferKey( const Frame::Buffer buffer ) const; 00402 00404 const void* _getCompressorKey( const Frame::Buffer buffer ) const; 00405 00416 void _setExternalFormat( const Frame::Buffer buffer, 00417 const uint32_t externalFormat, 00418 const uint32_t pixelSize, 00419 const bool hasAlpha ); 00420 00421 bool _readback( const Frame::Buffer buffer, const Zoom& zoom, 00422 ObjectManager* glObjects ); 00423 00424 bool _startReadback( const Frame::Buffer buffer, const Zoom& zoom, 00425 ObjectManager* glObjects ); 00426 00427 void _finishReadback( const Frame::Buffer buffer, const Zoom& zoom, 00428 const GLEWContext* glewContext ); 00429 00430 bool _readbackZoom( const Frame::Buffer buffer, const Zoom& zoom, 00431 ObjectManager* glObjects ); 00432 }; 00433 }; 00434 #endif // EQ_IMAGE_H