Equalizer
1.4.1
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00001 00002 /* Copyright (c) 2007, Tobias Wolf <twolf@access.unizh.ch> 00003 * 2009-2012, Stefan Eilemann <eile@equalizergraphics.com> 00004 * 00005 * Redistribution and use in source and binary forms, with or without 00006 * modification, are permitted provided that the following conditions are met: 00007 * 00008 * - Redistributions of source code must retain the above copyright notice, this 00009 * list of conditions and the following disclaimer. 00010 * - Redistributions in binary form must reproduce the above copyright notice, 00011 * this list of conditions and the following disclaimer in the documentation 00012 * and/or other materials provided with the distribution. 00013 * - Neither the name of Eyescale Software GmbH nor the names of its 00014 * contributors may be used to endorse or promote products derived from this 00015 * software without specific prior written permission. 00016 * 00017 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 00018 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00019 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 00020 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE 00021 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 00022 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 00023 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 00024 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 00025 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 00026 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00027 * POSSIBILITY OF SUCH DAMAGE. 00028 */ 00029 00030 00031 #ifndef MESH_VERTEXBUFFERROOT_H 00032 #define MESH_VERTEXBUFFERROOT_H 00033 00034 #include "vertexBufferNode.h" 00035 #include "vertexBufferData.h" 00036 00037 namespace mesh 00038 { 00039 /* The class for kd-tree root nodes. */ 00040 class VertexBufferRoot : public VertexBufferNode 00041 { 00042 public: 00043 VertexBufferRoot() : VertexBufferNode(), _invertFaces(false) {} 00044 00045 virtual void cullDraw( VertexBufferState& state ) const; 00046 virtual void draw( VertexBufferState& state ) const; 00047 00048 void setupTree( VertexData& data ); 00049 bool writeToFile( const std::string& filename ); 00050 bool readFromFile( const std::string& filename ); 00051 bool hasColors() const { return _data.colors.size() > 0; } 00052 00053 void useInvertedFaces() { _invertFaces = true; } 00054 00055 const std::string& getName() const { return _name; } 00056 00057 protected: 00058 virtual void toStream( std::ostream& os ); 00059 virtual void fromMemory( char* start ); 00060 00061 private: 00062 bool _constructFromPly( const std::string& filename ); 00063 bool _readBinary( std::string filename ); 00064 00065 void _beginRendering( VertexBufferState& state ) const; 00066 void _endRendering( VertexBufferState& state ) const; 00067 00068 VertexBufferData _data; 00069 bool _invertFaces; 00070 std::string _name; 00071 00072 friend class eqPly::VertexBufferDist; 00073 }; 00074 00075 00076 } 00077 00078 00079 #endif // MESH_VERTEXBUFFERROOT_H