Equalizer
1.4.1
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00001 /* 00002 ** The OpenGL Extension Wrangler Library 00003 ** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org> 00004 ** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org> 00005 ** Copyright (C) 2002, Lev Povalahev 00006 ** All rights reserved. 00007 ** 00008 ** Redistribution and use in source and binary forms, with or without 00009 ** modification, are permitted provided that the following conditions are met: 00010 ** 00011 ** * Redistributions of source code must retain the above copyright notice, 00012 ** this list of conditions and the following disclaimer. 00013 ** * Redistributions in binary form must reproduce the above copyright notice, 00014 ** this list of conditions and the following disclaimer in the documentation 00015 ** and/or other materials provided with the distribution. 00016 ** * The name of the author may be used to endorse or promote products 00017 ** derived from this software without specific prior written permission. 00018 ** 00019 ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 00020 ** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00021 ** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 00022 ** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 00023 ** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 00024 ** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 00025 ** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 00026 ** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 00027 ** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 00028 ** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF 00029 ** THE POSSIBILITY OF SUCH DAMAGE. 00030 */ 00031 00032 /* 00033 ** Copyright (c) 2007 The Khronos Group Inc. 00034 ** 00035 ** Permission is hereby granted, free of charge, to any person obtaining a 00036 ** copy of this software and/or associated documentation files (the 00037 ** "Materials"), to deal in the Materials without restriction, including 00038 ** without limitation the rights to use, copy, modify, merge, publish, 00039 ** distribute, sublicense, and/or sell copies of the Materials, and to 00040 ** permit persons to whom the Materials are furnished to do so, subject to 00041 ** the following conditions: 00042 ** 00043 ** The above copyright notice and this permission notice shall be included 00044 ** in all copies or substantial portions of the Materials. 00045 ** 00046 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 00047 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 00048 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 00049 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY 00050 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 00051 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 00052 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. 00053 */ 00054 00055 #ifndef __wglew_h__ 00056 #define __wglew_h__ 00057 #define __WGLEW_H__ 00058 00059 #ifdef __wglext_h_ 00060 #error wglext.h included before wglew.h 00061 #endif 00062 00063 #define __wglext_h_ 00064 00065 #if !defined(WINAPI) 00066 # ifndef WIN32_LEAN_AND_MEAN 00067 # define WIN32_LEAN_AND_MEAN 1 00068 # endif 00069 #include <windows.h> 00070 # undef WIN32_LEAN_AND_MEAN 00071 #endif 00072 00073 /* 00074 * GLEW_STATIC needs to be set when using the static version. 00075 * GLEW_BUILD is set when building the DLL version. 00076 */ 00077 #ifdef GLEW_STATIC 00078 # define GLEWAPI extern 00079 #else 00080 # ifdef GLEW_BUILD 00081 # define GLEWAPI extern __declspec(dllexport) 00082 # else 00083 # define GLEWAPI extern __declspec(dllimport) 00084 # endif 00085 #endif 00086 00087 #ifdef __cplusplus 00088 extern "C" { 00089 #endif 00090 00091 /* -------------------------- WGL_3DFX_multisample ------------------------- */ 00092 00093 #ifndef WGL_3DFX_multisample 00094 #define WGL_3DFX_multisample 1 00095 00096 #define WGL_SAMPLE_BUFFERS_3DFX 0x2060 00097 #define WGL_SAMPLES_3DFX 0x2061 00098 00099 #define WGLEW_3DFX_multisample WGLEW_GET_VAR(__WGLEW_3DFX_multisample) 00100 00101 #endif /* WGL_3DFX_multisample */ 00102 00103 /* ------------------------- WGL_3DL_stereo_control ------------------------ */ 00104 00105 #ifndef WGL_3DL_stereo_control 00106 #define WGL_3DL_stereo_control 1 00107 00108 #define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055 00109 #define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056 00110 #define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057 00111 #define WGL_STEREO_POLARITY_INVERT_3DL 0x2058 00112 00113 typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState); 00114 00115 #define wglSetStereoEmitterState3DL WGLEW_GET_FUN(__wglewSetStereoEmitterState3DL) 00116 00117 #define WGLEW_3DL_stereo_control WGLEW_GET_VAR(__WGLEW_3DL_stereo_control) 00118 00119 #endif /* WGL_3DL_stereo_control */ 00120 00121 /* ------------------------ WGL_AMD_gpu_association ------------------------ */ 00122 00123 #ifndef WGL_AMD_gpu_association 00124 #define WGL_AMD_gpu_association 1 00125 00126 #define WGL_GPU_VENDOR_AMD 0x1F00 00127 #define WGL_GPU_RENDERER_STRING_AMD 0x1F01 00128 #define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 00129 #define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 00130 #define WGL_GPU_RAM_AMD 0x21A3 00131 #define WGL_GPU_CLOCK_AMD 0x21A4 00132 #define WGL_GPU_NUM_PIPES_AMD 0x21A5 00133 #define WGL_GPU_NUM_SIMD_AMD 0x21A6 00134 #define WGL_GPU_NUM_RB_AMD 0x21A7 00135 #define WGL_GPU_NUM_SPI_AMD 0x21A8 00136 00137 typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 00138 typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (UINT id); 00139 typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (UINT id, HGLRC hShareContext, const int* attribList); 00140 typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (HGLRC hglrc); 00141 typedef UINT (WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (HGLRC hglrc); 00142 typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void); 00143 typedef UINT (WINAPI * PFNWGLGETGPUIDSAMDPROC) (UINT maxCount, UINT* ids); 00144 typedef INT (WINAPI * PFNWGLGETGPUINFOAMDPROC) (UINT id, INT property, GLenum dataType, UINT size, void* data); 00145 typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (HGLRC hglrc); 00146 00147 #define wglBlitContextFramebufferAMD WGLEW_GET_FUN(__wglewBlitContextFramebufferAMD) 00148 #define wglCreateAssociatedContextAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAMD) 00149 #define wglCreateAssociatedContextAttribsAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAttribsAMD) 00150 #define wglDeleteAssociatedContextAMD WGLEW_GET_FUN(__wglewDeleteAssociatedContextAMD) 00151 #define wglGetContextGPUIDAMD WGLEW_GET_FUN(__wglewGetContextGPUIDAMD) 00152 #define wglGetCurrentAssociatedContextAMD WGLEW_GET_FUN(__wglewGetCurrentAssociatedContextAMD) 00153 #define wglGetGPUIDsAMD WGLEW_GET_FUN(__wglewGetGPUIDsAMD) 00154 #define wglGetGPUInfoAMD WGLEW_GET_FUN(__wglewGetGPUInfoAMD) 00155 #define wglMakeAssociatedContextCurrentAMD WGLEW_GET_FUN(__wglewMakeAssociatedContextCurrentAMD) 00156 00157 #define WGLEW_AMD_gpu_association WGLEW_GET_VAR(__WGLEW_AMD_gpu_association) 00158 00159 #endif /* WGL_AMD_gpu_association */ 00160 00161 /* ------------------------- WGL_ARB_buffer_region ------------------------- */ 00162 00163 #ifndef WGL_ARB_buffer_region 00164 #define WGL_ARB_buffer_region 1 00165 00166 #define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001 00167 #define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002 00168 #define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004 00169 #define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008 00170 00171 typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType); 00172 typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion); 00173 typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc); 00174 typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height); 00175 00176 #define wglCreateBufferRegionARB WGLEW_GET_FUN(__wglewCreateBufferRegionARB) 00177 #define wglDeleteBufferRegionARB WGLEW_GET_FUN(__wglewDeleteBufferRegionARB) 00178 #define wglRestoreBufferRegionARB WGLEW_GET_FUN(__wglewRestoreBufferRegionARB) 00179 #define wglSaveBufferRegionARB WGLEW_GET_FUN(__wglewSaveBufferRegionARB) 00180 00181 #define WGLEW_ARB_buffer_region WGLEW_GET_VAR(__WGLEW_ARB_buffer_region) 00182 00183 #endif /* WGL_ARB_buffer_region */ 00184 00185 /* ------------------------- WGL_ARB_create_context ------------------------ */ 00186 00187 #ifndef WGL_ARB_create_context 00188 #define WGL_ARB_create_context 1 00189 00190 #define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001 00191 #define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002 00192 #define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 00193 #define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 00194 #define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093 00195 #define WGL_CONTEXT_FLAGS_ARB 0x2094 00196 #define ERROR_INVALID_VERSION_ARB 0x2095 00197 #define ERROR_INVALID_PROFILE_ARB 0x2096 00198 00199 typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int* attribList); 00200 00201 #define wglCreateContextAttribsARB WGLEW_GET_FUN(__wglewCreateContextAttribsARB) 00202 00203 #define WGLEW_ARB_create_context WGLEW_GET_VAR(__WGLEW_ARB_create_context) 00204 00205 #endif /* WGL_ARB_create_context */ 00206 00207 /* --------------------- WGL_ARB_create_context_profile -------------------- */ 00208 00209 #ifndef WGL_ARB_create_context_profile 00210 #define WGL_ARB_create_context_profile 1 00211 00212 #define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 00213 #define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 00214 #define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 00215 00216 #define WGLEW_ARB_create_context_profile WGLEW_GET_VAR(__WGLEW_ARB_create_context_profile) 00217 00218 #endif /* WGL_ARB_create_context_profile */ 00219 00220 /* ------------------- WGL_ARB_create_context_robustness ------------------- */ 00221 00222 #ifndef WGL_ARB_create_context_robustness 00223 #define WGL_ARB_create_context_robustness 1 00224 00225 #define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 00226 #define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 00227 #define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 00228 #define WGL_NO_RESET_NOTIFICATION_ARB 0x8261 00229 00230 #define WGLEW_ARB_create_context_robustness WGLEW_GET_VAR(__WGLEW_ARB_create_context_robustness) 00231 00232 #endif /* WGL_ARB_create_context_robustness */ 00233 00234 /* ----------------------- WGL_ARB_extensions_string ----------------------- */ 00235 00236 #ifndef WGL_ARB_extensions_string 00237 #define WGL_ARB_extensions_string 1 00238 00239 typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc); 00240 00241 #define wglGetExtensionsStringARB WGLEW_GET_FUN(__wglewGetExtensionsStringARB) 00242 00243 #define WGLEW_ARB_extensions_string WGLEW_GET_VAR(__WGLEW_ARB_extensions_string) 00244 00245 #endif /* WGL_ARB_extensions_string */ 00246 00247 /* ------------------------ WGL_ARB_framebuffer_sRGB ----------------------- */ 00248 00249 #ifndef WGL_ARB_framebuffer_sRGB 00250 #define WGL_ARB_framebuffer_sRGB 1 00251 00252 #define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9 00253 00254 #define WGLEW_ARB_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_ARB_framebuffer_sRGB) 00255 00256 #endif /* WGL_ARB_framebuffer_sRGB */ 00257 00258 /* ----------------------- WGL_ARB_make_current_read ----------------------- */ 00259 00260 #ifndef WGL_ARB_make_current_read 00261 #define WGL_ARB_make_current_read 1 00262 00263 #define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043 00264 #define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054 00265 00266 typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (VOID); 00267 typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); 00268 00269 #define wglGetCurrentReadDCARB WGLEW_GET_FUN(__wglewGetCurrentReadDCARB) 00270 #define wglMakeContextCurrentARB WGLEW_GET_FUN(__wglewMakeContextCurrentARB) 00271 00272 #define WGLEW_ARB_make_current_read WGLEW_GET_VAR(__WGLEW_ARB_make_current_read) 00273 00274 #endif /* WGL_ARB_make_current_read */ 00275 00276 /* -------------------------- WGL_ARB_multisample -------------------------- */ 00277 00278 #ifndef WGL_ARB_multisample 00279 #define WGL_ARB_multisample 1 00280 00281 #define WGL_SAMPLE_BUFFERS_ARB 0x2041 00282 #define WGL_SAMPLES_ARB 0x2042 00283 00284 #define WGLEW_ARB_multisample WGLEW_GET_VAR(__WGLEW_ARB_multisample) 00285 00286 #endif /* WGL_ARB_multisample */ 00287 00288 /* ---------------------------- WGL_ARB_pbuffer ---------------------------- */ 00289 00290 #ifndef WGL_ARB_pbuffer 00291 #define WGL_ARB_pbuffer 1 00292 00293 #define WGL_DRAW_TO_PBUFFER_ARB 0x202D 00294 #define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E 00295 #define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F 00296 #define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030 00297 #define WGL_PBUFFER_LARGEST_ARB 0x2033 00298 #define WGL_PBUFFER_WIDTH_ARB 0x2034 00299 #define WGL_PBUFFER_HEIGHT_ARB 0x2035 00300 #define WGL_PBUFFER_LOST_ARB 0x2036 00301 00302 DECLARE_HANDLE(HPBUFFERARB); 00303 00304 typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList); 00305 typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer); 00306 typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer); 00307 typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int* piValue); 00308 typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC); 00309 00310 #define wglCreatePbufferARB WGLEW_GET_FUN(__wglewCreatePbufferARB) 00311 #define wglDestroyPbufferARB WGLEW_GET_FUN(__wglewDestroyPbufferARB) 00312 #define wglGetPbufferDCARB WGLEW_GET_FUN(__wglewGetPbufferDCARB) 00313 #define wglQueryPbufferARB WGLEW_GET_FUN(__wglewQueryPbufferARB) 00314 #define wglReleasePbufferDCARB WGLEW_GET_FUN(__wglewReleasePbufferDCARB) 00315 00316 #define WGLEW_ARB_pbuffer WGLEW_GET_VAR(__WGLEW_ARB_pbuffer) 00317 00318 #endif /* WGL_ARB_pbuffer */ 00319 00320 /* -------------------------- WGL_ARB_pixel_format ------------------------- */ 00321 00322 #ifndef WGL_ARB_pixel_format 00323 #define WGL_ARB_pixel_format 1 00324 00325 #define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 00326 #define WGL_DRAW_TO_WINDOW_ARB 0x2001 00327 #define WGL_DRAW_TO_BITMAP_ARB 0x2002 00328 #define WGL_ACCELERATION_ARB 0x2003 00329 #define WGL_NEED_PALETTE_ARB 0x2004 00330 #define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005 00331 #define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006 00332 #define WGL_SWAP_METHOD_ARB 0x2007 00333 #define WGL_NUMBER_OVERLAYS_ARB 0x2008 00334 #define WGL_NUMBER_UNDERLAYS_ARB 0x2009 00335 #define WGL_TRANSPARENT_ARB 0x200A 00336 #define WGL_SHARE_DEPTH_ARB 0x200C 00337 #define WGL_SHARE_STENCIL_ARB 0x200D 00338 #define WGL_SHARE_ACCUM_ARB 0x200E 00339 #define WGL_SUPPORT_GDI_ARB 0x200F 00340 #define WGL_SUPPORT_OPENGL_ARB 0x2010 00341 #define WGL_DOUBLE_BUFFER_ARB 0x2011 00342 #define WGL_STEREO_ARB 0x2012 00343 #define WGL_PIXEL_TYPE_ARB 0x2013 00344 #define WGL_COLOR_BITS_ARB 0x2014 00345 #define WGL_RED_BITS_ARB 0x2015 00346 #define WGL_RED_SHIFT_ARB 0x2016 00347 #define WGL_GREEN_BITS_ARB 0x2017 00348 #define WGL_GREEN_SHIFT_ARB 0x2018 00349 #define WGL_BLUE_BITS_ARB 0x2019 00350 #define WGL_BLUE_SHIFT_ARB 0x201A 00351 #define WGL_ALPHA_BITS_ARB 0x201B 00352 #define WGL_ALPHA_SHIFT_ARB 0x201C 00353 #define WGL_ACCUM_BITS_ARB 0x201D 00354 #define WGL_ACCUM_RED_BITS_ARB 0x201E 00355 #define WGL_ACCUM_GREEN_BITS_ARB 0x201F 00356 #define WGL_ACCUM_BLUE_BITS_ARB 0x2020 00357 #define WGL_ACCUM_ALPHA_BITS_ARB 0x2021 00358 #define WGL_DEPTH_BITS_ARB 0x2022 00359 #define WGL_STENCIL_BITS_ARB 0x2023 00360 #define WGL_AUX_BUFFERS_ARB 0x2024 00361 #define WGL_NO_ACCELERATION_ARB 0x2025 00362 #define WGL_GENERIC_ACCELERATION_ARB 0x2026 00363 #define WGL_FULL_ACCELERATION_ARB 0x2027 00364 #define WGL_SWAP_EXCHANGE_ARB 0x2028 00365 #define WGL_SWAP_COPY_ARB 0x2029 00366 #define WGL_SWAP_UNDEFINED_ARB 0x202A 00367 #define WGL_TYPE_RGBA_ARB 0x202B 00368 #define WGL_TYPE_COLORINDEX_ARB 0x202C 00369 #define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037 00370 #define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038 00371 #define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039 00372 #define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A 00373 #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B 00374 00375 typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); 00376 typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, FLOAT *pfValues); 00377 typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, int *piValues); 00378 00379 #define wglChoosePixelFormatARB WGLEW_GET_FUN(__wglewChoosePixelFormatARB) 00380 #define wglGetPixelFormatAttribfvARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvARB) 00381 #define wglGetPixelFormatAttribivARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribivARB) 00382 00383 #define WGLEW_ARB_pixel_format WGLEW_GET_VAR(__WGLEW_ARB_pixel_format) 00384 00385 #endif /* WGL_ARB_pixel_format */ 00386 00387 /* ----------------------- WGL_ARB_pixel_format_float ---------------------- */ 00388 00389 #ifndef WGL_ARB_pixel_format_float 00390 #define WGL_ARB_pixel_format_float 1 00391 00392 #define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0 00393 00394 #define WGLEW_ARB_pixel_format_float WGLEW_GET_VAR(__WGLEW_ARB_pixel_format_float) 00395 00396 #endif /* WGL_ARB_pixel_format_float */ 00397 00398 /* ------------------------- WGL_ARB_render_texture ------------------------ */ 00399 00400 #ifndef WGL_ARB_render_texture 00401 #define WGL_ARB_render_texture 1 00402 00403 #define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070 00404 #define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071 00405 #define WGL_TEXTURE_FORMAT_ARB 0x2072 00406 #define WGL_TEXTURE_TARGET_ARB 0x2073 00407 #define WGL_MIPMAP_TEXTURE_ARB 0x2074 00408 #define WGL_TEXTURE_RGB_ARB 0x2075 00409 #define WGL_TEXTURE_RGBA_ARB 0x2076 00410 #define WGL_NO_TEXTURE_ARB 0x2077 00411 #define WGL_TEXTURE_CUBE_MAP_ARB 0x2078 00412 #define WGL_TEXTURE_1D_ARB 0x2079 00413 #define WGL_TEXTURE_2D_ARB 0x207A 00414 #define WGL_MIPMAP_LEVEL_ARB 0x207B 00415 #define WGL_CUBE_MAP_FACE_ARB 0x207C 00416 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D 00417 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E 00418 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F 00419 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080 00420 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081 00421 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082 00422 #define WGL_FRONT_LEFT_ARB 0x2083 00423 #define WGL_FRONT_RIGHT_ARB 0x2084 00424 #define WGL_BACK_LEFT_ARB 0x2085 00425 #define WGL_BACK_RIGHT_ARB 0x2086 00426 #define WGL_AUX0_ARB 0x2087 00427 #define WGL_AUX1_ARB 0x2088 00428 #define WGL_AUX2_ARB 0x2089 00429 #define WGL_AUX3_ARB 0x208A 00430 #define WGL_AUX4_ARB 0x208B 00431 #define WGL_AUX5_ARB 0x208C 00432 #define WGL_AUX6_ARB 0x208D 00433 #define WGL_AUX7_ARB 0x208E 00434 #define WGL_AUX8_ARB 0x208F 00435 #define WGL_AUX9_ARB 0x2090 00436 00437 typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); 00438 typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); 00439 typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int* piAttribList); 00440 00441 #define wglBindTexImageARB WGLEW_GET_FUN(__wglewBindTexImageARB) 00442 #define wglReleaseTexImageARB WGLEW_GET_FUN(__wglewReleaseTexImageARB) 00443 #define wglSetPbufferAttribARB WGLEW_GET_FUN(__wglewSetPbufferAttribARB) 00444 00445 #define WGLEW_ARB_render_texture WGLEW_GET_VAR(__WGLEW_ARB_render_texture) 00446 00447 #endif /* WGL_ARB_render_texture */ 00448 00449 /* ----------------------- WGL_ATI_pixel_format_float ---------------------- */ 00450 00451 #ifndef WGL_ATI_pixel_format_float 00452 #define WGL_ATI_pixel_format_float 1 00453 00454 #define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 00455 #define GL_RGBA_FLOAT_MODE_ATI 0x8820 00456 #define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 00457 00458 #define WGLEW_ATI_pixel_format_float WGLEW_GET_VAR(__WGLEW_ATI_pixel_format_float) 00459 00460 #endif /* WGL_ATI_pixel_format_float */ 00461 00462 /* -------------------- WGL_ATI_render_texture_rectangle ------------------- */ 00463 00464 #ifndef WGL_ATI_render_texture_rectangle 00465 #define WGL_ATI_render_texture_rectangle 1 00466 00467 #define WGL_TEXTURE_RECTANGLE_ATI 0x21A5 00468 00469 #define WGLEW_ATI_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_ATI_render_texture_rectangle) 00470 00471 #endif /* WGL_ATI_render_texture_rectangle */ 00472 00473 /* ------------------- WGL_EXT_create_context_es2_profile ------------------ */ 00474 00475 #ifndef WGL_EXT_create_context_es2_profile 00476 #define WGL_EXT_create_context_es2_profile 1 00477 00478 #define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 00479 00480 #define WGLEW_EXT_create_context_es2_profile WGLEW_GET_VAR(__WGLEW_EXT_create_context_es2_profile) 00481 00482 #endif /* WGL_EXT_create_context_es2_profile */ 00483 00484 /* -------------------------- WGL_EXT_depth_float -------------------------- */ 00485 00486 #ifndef WGL_EXT_depth_float 00487 #define WGL_EXT_depth_float 1 00488 00489 #define WGL_DEPTH_FLOAT_EXT 0x2040 00490 00491 #define WGLEW_EXT_depth_float WGLEW_GET_VAR(__WGLEW_EXT_depth_float) 00492 00493 #endif /* WGL_EXT_depth_float */ 00494 00495 /* ---------------------- WGL_EXT_display_color_table ---------------------- */ 00496 00497 #ifndef WGL_EXT_display_color_table 00498 #define WGL_EXT_display_color_table 1 00499 00500 typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id); 00501 typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id); 00502 typedef void (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id); 00503 typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (GLushort* table, GLuint length); 00504 00505 #define wglBindDisplayColorTableEXT WGLEW_GET_FUN(__wglewBindDisplayColorTableEXT) 00506 #define wglCreateDisplayColorTableEXT WGLEW_GET_FUN(__wglewCreateDisplayColorTableEXT) 00507 #define wglDestroyDisplayColorTableEXT WGLEW_GET_FUN(__wglewDestroyDisplayColorTableEXT) 00508 #define wglLoadDisplayColorTableEXT WGLEW_GET_FUN(__wglewLoadDisplayColorTableEXT) 00509 00510 #define WGLEW_EXT_display_color_table WGLEW_GET_VAR(__WGLEW_EXT_display_color_table) 00511 00512 #endif /* WGL_EXT_display_color_table */ 00513 00514 /* ----------------------- WGL_EXT_extensions_string ----------------------- */ 00515 00516 #ifndef WGL_EXT_extensions_string 00517 #define WGL_EXT_extensions_string 1 00518 00519 typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void); 00520 00521 #define wglGetExtensionsStringEXT WGLEW_GET_FUN(__wglewGetExtensionsStringEXT) 00522 00523 #define WGLEW_EXT_extensions_string WGLEW_GET_VAR(__WGLEW_EXT_extensions_string) 00524 00525 #endif /* WGL_EXT_extensions_string */ 00526 00527 /* ------------------------ WGL_EXT_framebuffer_sRGB ----------------------- */ 00528 00529 #ifndef WGL_EXT_framebuffer_sRGB 00530 #define WGL_EXT_framebuffer_sRGB 1 00531 00532 #define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9 00533 00534 #define WGLEW_EXT_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_EXT_framebuffer_sRGB) 00535 00536 #endif /* WGL_EXT_framebuffer_sRGB */ 00537 00538 /* ----------------------- WGL_EXT_make_current_read ----------------------- */ 00539 00540 #ifndef WGL_EXT_make_current_read 00541 #define WGL_EXT_make_current_read 1 00542 00543 #define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043 00544 00545 typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (VOID); 00546 typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); 00547 00548 #define wglGetCurrentReadDCEXT WGLEW_GET_FUN(__wglewGetCurrentReadDCEXT) 00549 #define wglMakeContextCurrentEXT WGLEW_GET_FUN(__wglewMakeContextCurrentEXT) 00550 00551 #define WGLEW_EXT_make_current_read WGLEW_GET_VAR(__WGLEW_EXT_make_current_read) 00552 00553 #endif /* WGL_EXT_make_current_read */ 00554 00555 /* -------------------------- WGL_EXT_multisample -------------------------- */ 00556 00557 #ifndef WGL_EXT_multisample 00558 #define WGL_EXT_multisample 1 00559 00560 #define WGL_SAMPLE_BUFFERS_EXT 0x2041 00561 #define WGL_SAMPLES_EXT 0x2042 00562 00563 #define WGLEW_EXT_multisample WGLEW_GET_VAR(__WGLEW_EXT_multisample) 00564 00565 #endif /* WGL_EXT_multisample */ 00566 00567 /* ---------------------------- WGL_EXT_pbuffer ---------------------------- */ 00568 00569 #ifndef WGL_EXT_pbuffer 00570 #define WGL_EXT_pbuffer 1 00571 00572 #define WGL_DRAW_TO_PBUFFER_EXT 0x202D 00573 #define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E 00574 #define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F 00575 #define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030 00576 #define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 00577 #define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032 00578 #define WGL_PBUFFER_LARGEST_EXT 0x2033 00579 #define WGL_PBUFFER_WIDTH_EXT 0x2034 00580 #define WGL_PBUFFER_HEIGHT_EXT 0x2035 00581 00582 DECLARE_HANDLE(HPBUFFEREXT); 00583 00584 typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList); 00585 typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer); 00586 typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer); 00587 typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int* piValue); 00588 typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC); 00589 00590 #define wglCreatePbufferEXT WGLEW_GET_FUN(__wglewCreatePbufferEXT) 00591 #define wglDestroyPbufferEXT WGLEW_GET_FUN(__wglewDestroyPbufferEXT) 00592 #define wglGetPbufferDCEXT WGLEW_GET_FUN(__wglewGetPbufferDCEXT) 00593 #define wglQueryPbufferEXT WGLEW_GET_FUN(__wglewQueryPbufferEXT) 00594 #define wglReleasePbufferDCEXT WGLEW_GET_FUN(__wglewReleasePbufferDCEXT) 00595 00596 #define WGLEW_EXT_pbuffer WGLEW_GET_VAR(__WGLEW_EXT_pbuffer) 00597 00598 #endif /* WGL_EXT_pbuffer */ 00599 00600 /* -------------------------- WGL_EXT_pixel_format ------------------------- */ 00601 00602 #ifndef WGL_EXT_pixel_format 00603 #define WGL_EXT_pixel_format 1 00604 00605 #define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000 00606 #define WGL_DRAW_TO_WINDOW_EXT 0x2001 00607 #define WGL_DRAW_TO_BITMAP_EXT 0x2002 00608 #define WGL_ACCELERATION_EXT 0x2003 00609 #define WGL_NEED_PALETTE_EXT 0x2004 00610 #define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005 00611 #define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006 00612 #define WGL_SWAP_METHOD_EXT 0x2007 00613 #define WGL_NUMBER_OVERLAYS_EXT 0x2008 00614 #define WGL_NUMBER_UNDERLAYS_EXT 0x2009 00615 #define WGL_TRANSPARENT_EXT 0x200A 00616 #define WGL_TRANSPARENT_VALUE_EXT 0x200B 00617 #define WGL_SHARE_DEPTH_EXT 0x200C 00618 #define WGL_SHARE_STENCIL_EXT 0x200D 00619 #define WGL_SHARE_ACCUM_EXT 0x200E 00620 #define WGL_SUPPORT_GDI_EXT 0x200F 00621 #define WGL_SUPPORT_OPENGL_EXT 0x2010 00622 #define WGL_DOUBLE_BUFFER_EXT 0x2011 00623 #define WGL_STEREO_EXT 0x2012 00624 #define WGL_PIXEL_TYPE_EXT 0x2013 00625 #define WGL_COLOR_BITS_EXT 0x2014 00626 #define WGL_RED_BITS_EXT 0x2015 00627 #define WGL_RED_SHIFT_EXT 0x2016 00628 #define WGL_GREEN_BITS_EXT 0x2017 00629 #define WGL_GREEN_SHIFT_EXT 0x2018 00630 #define WGL_BLUE_BITS_EXT 0x2019 00631 #define WGL_BLUE_SHIFT_EXT 0x201A 00632 #define WGL_ALPHA_BITS_EXT 0x201B 00633 #define WGL_ALPHA_SHIFT_EXT 0x201C 00634 #define WGL_ACCUM_BITS_EXT 0x201D 00635 #define WGL_ACCUM_RED_BITS_EXT 0x201E 00636 #define WGL_ACCUM_GREEN_BITS_EXT 0x201F 00637 #define WGL_ACCUM_BLUE_BITS_EXT 0x2020 00638 #define WGL_ACCUM_ALPHA_BITS_EXT 0x2021 00639 #define WGL_DEPTH_BITS_EXT 0x2022 00640 #define WGL_STENCIL_BITS_EXT 0x2023 00641 #define WGL_AUX_BUFFERS_EXT 0x2024 00642 #define WGL_NO_ACCELERATION_EXT 0x2025 00643 #define WGL_GENERIC_ACCELERATION_EXT 0x2026 00644 #define WGL_FULL_ACCELERATION_EXT 0x2027 00645 #define WGL_SWAP_EXCHANGE_EXT 0x2028 00646 #define WGL_SWAP_COPY_EXT 0x2029 00647 #define WGL_SWAP_UNDEFINED_EXT 0x202A 00648 #define WGL_TYPE_RGBA_EXT 0x202B 00649 #define WGL_TYPE_COLORINDEX_EXT 0x202C 00650 00651 typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); 00652 typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, FLOAT *pfValues); 00653 typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, int *piValues); 00654 00655 #define wglChoosePixelFormatEXT WGLEW_GET_FUN(__wglewChoosePixelFormatEXT) 00656 #define wglGetPixelFormatAttribfvEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvEXT) 00657 #define wglGetPixelFormatAttribivEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribivEXT) 00658 00659 #define WGLEW_EXT_pixel_format WGLEW_GET_VAR(__WGLEW_EXT_pixel_format) 00660 00661 #endif /* WGL_EXT_pixel_format */ 00662 00663 /* ------------------- WGL_EXT_pixel_format_packed_float ------------------- */ 00664 00665 #ifndef WGL_EXT_pixel_format_packed_float 00666 #define WGL_EXT_pixel_format_packed_float 1 00667 00668 #define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8 00669 00670 #define WGLEW_EXT_pixel_format_packed_float WGLEW_GET_VAR(__WGLEW_EXT_pixel_format_packed_float) 00671 00672 #endif /* WGL_EXT_pixel_format_packed_float */ 00673 00674 /* -------------------------- WGL_EXT_swap_control ------------------------- */ 00675 00676 #ifndef WGL_EXT_swap_control 00677 #define WGL_EXT_swap_control 1 00678 00679 typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void); 00680 typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval); 00681 00682 #define wglGetSwapIntervalEXT WGLEW_GET_FUN(__wglewGetSwapIntervalEXT) 00683 #define wglSwapIntervalEXT WGLEW_GET_FUN(__wglewSwapIntervalEXT) 00684 00685 #define WGLEW_EXT_swap_control WGLEW_GET_VAR(__WGLEW_EXT_swap_control) 00686 00687 #endif /* WGL_EXT_swap_control */ 00688 00689 /* --------------------- WGL_I3D_digital_video_control --------------------- */ 00690 00691 #ifndef WGL_I3D_digital_video_control 00692 #define WGL_I3D_digital_video_control 1 00693 00694 #define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050 00695 #define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051 00696 #define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052 00697 #define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053 00698 00699 typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue); 00700 typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue); 00701 00702 #define wglGetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewGetDigitalVideoParametersI3D) 00703 #define wglSetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewSetDigitalVideoParametersI3D) 00704 00705 #define WGLEW_I3D_digital_video_control WGLEW_GET_VAR(__WGLEW_I3D_digital_video_control) 00706 00707 #endif /* WGL_I3D_digital_video_control */ 00708 00709 /* ----------------------------- WGL_I3D_gamma ----------------------------- */ 00710 00711 #ifndef WGL_I3D_gamma 00712 #define WGL_I3D_gamma 1 00713 00714 #define WGL_GAMMA_TABLE_SIZE_I3D 0x204E 00715 #define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F 00716 00717 typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT* puRed, USHORT *puGreen, USHORT *puBlue); 00718 typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue); 00719 typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT* puRed, const USHORT *puGreen, const USHORT *puBlue); 00720 typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue); 00721 00722 #define wglGetGammaTableI3D WGLEW_GET_FUN(__wglewGetGammaTableI3D) 00723 #define wglGetGammaTableParametersI3D WGLEW_GET_FUN(__wglewGetGammaTableParametersI3D) 00724 #define wglSetGammaTableI3D WGLEW_GET_FUN(__wglewSetGammaTableI3D) 00725 #define wglSetGammaTableParametersI3D WGLEW_GET_FUN(__wglewSetGammaTableParametersI3D) 00726 00727 #define WGLEW_I3D_gamma WGLEW_GET_VAR(__WGLEW_I3D_gamma) 00728 00729 #endif /* WGL_I3D_gamma */ 00730 00731 /* ---------------------------- WGL_I3D_genlock ---------------------------- */ 00732 00733 #ifndef WGL_I3D_genlock 00734 #define WGL_I3D_genlock 1 00735 00736 #define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044 00737 #define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045 00738 #define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046 00739 #define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047 00740 #define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048 00741 #define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049 00742 #define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A 00743 #define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B 00744 #define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C 00745 00746 typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC); 00747 typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC); 00748 typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate); 00749 typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay); 00750 typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge); 00751 typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource); 00752 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT* uRate); 00753 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT* uDelay); 00754 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT* uEdge); 00755 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource); 00756 typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL* pFlag); 00757 typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT* uMaxLineDelay, UINT *uMaxPixelDelay); 00758 00759 #define wglDisableGenlockI3D WGLEW_GET_FUN(__wglewDisableGenlockI3D) 00760 #define wglEnableGenlockI3D WGLEW_GET_FUN(__wglewEnableGenlockI3D) 00761 #define wglGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGenlockSampleRateI3D) 00762 #define wglGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGenlockSourceDelayI3D) 00763 #define wglGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGenlockSourceEdgeI3D) 00764 #define wglGenlockSourceI3D WGLEW_GET_FUN(__wglewGenlockSourceI3D) 00765 #define wglGetGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGetGenlockSampleRateI3D) 00766 #define wglGetGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGetGenlockSourceDelayI3D) 00767 #define wglGetGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGetGenlockSourceEdgeI3D) 00768 #define wglGetGenlockSourceI3D WGLEW_GET_FUN(__wglewGetGenlockSourceI3D) 00769 #define wglIsEnabledGenlockI3D WGLEW_GET_FUN(__wglewIsEnabledGenlockI3D) 00770 #define wglQueryGenlockMaxSourceDelayI3D WGLEW_GET_FUN(__wglewQueryGenlockMaxSourceDelayI3D) 00771 00772 #define WGLEW_I3D_genlock WGLEW_GET_VAR(__WGLEW_I3D_genlock) 00773 00774 #endif /* WGL_I3D_genlock */ 00775 00776 /* -------------------------- WGL_I3D_image_buffer ------------------------- */ 00777 00778 #ifndef WGL_I3D_image_buffer 00779 #define WGL_I3D_image_buffer 1 00780 00781 #define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001 00782 #define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002 00783 00784 typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, HANDLE* pEvent, LPVOID *pAddress, DWORD *pSize, UINT count); 00785 typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags); 00786 typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress); 00787 typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, LPVOID* pAddress, UINT count); 00788 00789 #define wglAssociateImageBufferEventsI3D WGLEW_GET_FUN(__wglewAssociateImageBufferEventsI3D) 00790 #define wglCreateImageBufferI3D WGLEW_GET_FUN(__wglewCreateImageBufferI3D) 00791 #define wglDestroyImageBufferI3D WGLEW_GET_FUN(__wglewDestroyImageBufferI3D) 00792 #define wglReleaseImageBufferEventsI3D WGLEW_GET_FUN(__wglewReleaseImageBufferEventsI3D) 00793 00794 #define WGLEW_I3D_image_buffer WGLEW_GET_VAR(__WGLEW_I3D_image_buffer) 00795 00796 #endif /* WGL_I3D_image_buffer */ 00797 00798 /* ------------------------ WGL_I3D_swap_frame_lock ------------------------ */ 00799 00800 #ifndef WGL_I3D_swap_frame_lock 00801 #define WGL_I3D_swap_frame_lock 1 00802 00803 typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (VOID); 00804 typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (VOID); 00805 typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL* pFlag); 00806 typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL* pFlag); 00807 00808 #define wglDisableFrameLockI3D WGLEW_GET_FUN(__wglewDisableFrameLockI3D) 00809 #define wglEnableFrameLockI3D WGLEW_GET_FUN(__wglewEnableFrameLockI3D) 00810 #define wglIsEnabledFrameLockI3D WGLEW_GET_FUN(__wglewIsEnabledFrameLockI3D) 00811 #define wglQueryFrameLockMasterI3D WGLEW_GET_FUN(__wglewQueryFrameLockMasterI3D) 00812 00813 #define WGLEW_I3D_swap_frame_lock WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_lock) 00814 00815 #endif /* WGL_I3D_swap_frame_lock */ 00816 00817 /* ------------------------ WGL_I3D_swap_frame_usage ----------------------- */ 00818 00819 #ifndef WGL_I3D_swap_frame_usage 00820 #define WGL_I3D_swap_frame_usage 1 00821 00822 typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void); 00823 typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void); 00824 typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float* pUsage); 00825 typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD* pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage); 00826 00827 #define wglBeginFrameTrackingI3D WGLEW_GET_FUN(__wglewBeginFrameTrackingI3D) 00828 #define wglEndFrameTrackingI3D WGLEW_GET_FUN(__wglewEndFrameTrackingI3D) 00829 #define wglGetFrameUsageI3D WGLEW_GET_FUN(__wglewGetFrameUsageI3D) 00830 #define wglQueryFrameTrackingI3D WGLEW_GET_FUN(__wglewQueryFrameTrackingI3D) 00831 00832 #define WGLEW_I3D_swap_frame_usage WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_usage) 00833 00834 #endif /* WGL_I3D_swap_frame_usage */ 00835 00836 /* --------------------------- WGL_NV_DX_interop --------------------------- */ 00837 00838 #ifndef WGL_NV_DX_interop 00839 #define WGL_NV_DX_interop 1 00840 00841 #define WGL_ACCESS_READ_ONLY_NV 0x0000 00842 #define WGL_ACCESS_READ_WRITE_NV 0x0001 00843 #define WGL_ACCESS_WRITE_DISCARD_NV 0x0002 00844 00845 typedef BOOL (WINAPI * PFNWGLDXCLOSEDEVICENVPROC) (HANDLE hDevice); 00846 typedef BOOL (WINAPI * PFNWGLDXLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE* hObjects); 00847 typedef BOOL (WINAPI * PFNWGLDXOBJECTACCESSNVPROC) (HANDLE hObject, GLenum access); 00848 typedef HANDLE (WINAPI * PFNWGLDXOPENDEVICENVPROC) (void* dxDevice); 00849 typedef HANDLE (WINAPI * PFNWGLDXREGISTEROBJECTNVPROC) (HANDLE hDevice, void* dxObject, GLuint name, GLenum type, GLenum access); 00850 typedef BOOL (WINAPI * PFNWGLDXSETRESOURCESHAREHANDLENVPROC) (void* dxObject, HANDLE shareHandle); 00851 typedef BOOL (WINAPI * PFNWGLDXUNLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE* hObjects); 00852 typedef BOOL (WINAPI * PFNWGLDXUNREGISTEROBJECTNVPROC) (HANDLE hDevice, HANDLE hObject); 00853 00854 #define wglDXCloseDeviceNV WGLEW_GET_FUN(__wglewDXCloseDeviceNV) 00855 #define wglDXLockObjectsNV WGLEW_GET_FUN(__wglewDXLockObjectsNV) 00856 #define wglDXObjectAccessNV WGLEW_GET_FUN(__wglewDXObjectAccessNV) 00857 #define wglDXOpenDeviceNV WGLEW_GET_FUN(__wglewDXOpenDeviceNV) 00858 #define wglDXRegisterObjectNV WGLEW_GET_FUN(__wglewDXRegisterObjectNV) 00859 #define wglDXSetResourceShareHandleNV WGLEW_GET_FUN(__wglewDXSetResourceShareHandleNV) 00860 #define wglDXUnlockObjectsNV WGLEW_GET_FUN(__wglewDXUnlockObjectsNV) 00861 #define wglDXUnregisterObjectNV WGLEW_GET_FUN(__wglewDXUnregisterObjectNV) 00862 00863 #define WGLEW_NV_DX_interop WGLEW_GET_VAR(__WGLEW_NV_DX_interop) 00864 00865 #endif /* WGL_NV_DX_interop */ 00866 00867 /* --------------------------- WGL_NV_copy_image --------------------------- */ 00868 00869 #ifndef WGL_NV_copy_image 00870 #define WGL_NV_copy_image 1 00871 00872 typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); 00873 00874 #define wglCopyImageSubDataNV WGLEW_GET_FUN(__wglewCopyImageSubDataNV) 00875 00876 #define WGLEW_NV_copy_image WGLEW_GET_VAR(__WGLEW_NV_copy_image) 00877 00878 #endif /* WGL_NV_copy_image */ 00879 00880 /* -------------------------- WGL_NV_float_buffer -------------------------- */ 00881 00882 #ifndef WGL_NV_float_buffer 00883 #define WGL_NV_float_buffer 1 00884 00885 #define WGL_FLOAT_COMPONENTS_NV 0x20B0 00886 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1 00887 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2 00888 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 00889 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4 00890 #define WGL_TEXTURE_FLOAT_R_NV 0x20B5 00891 #define WGL_TEXTURE_FLOAT_RG_NV 0x20B6 00892 #define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7 00893 #define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8 00894 00895 #define WGLEW_NV_float_buffer WGLEW_GET_VAR(__WGLEW_NV_float_buffer) 00896 00897 #endif /* WGL_NV_float_buffer */ 00898 00899 /* -------------------------- WGL_NV_gpu_affinity -------------------------- */ 00900 00901 #ifndef WGL_NV_gpu_affinity 00902 #define WGL_NV_gpu_affinity 1 00903 00904 #define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0 00905 #define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1 00906 00907 DECLARE_HANDLE(HGPUNV); 00908 typedef struct _GPU_DEVICE { 00909 DWORD cb; 00910 CHAR DeviceName[32]; 00911 CHAR DeviceString[128]; 00912 DWORD Flags; 00913 RECT rcVirtualScreen; 00914 } GPU_DEVICE, *PGPU_DEVICE; 00915 00916 typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList); 00917 typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc); 00918 typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice); 00919 typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu); 00920 typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu); 00921 00922 #define wglCreateAffinityDCNV WGLEW_GET_FUN(__wglewCreateAffinityDCNV) 00923 #define wglDeleteDCNV WGLEW_GET_FUN(__wglewDeleteDCNV) 00924 #define wglEnumGpuDevicesNV WGLEW_GET_FUN(__wglewEnumGpuDevicesNV) 00925 #define wglEnumGpusFromAffinityDCNV WGLEW_GET_FUN(__wglewEnumGpusFromAffinityDCNV) 00926 #define wglEnumGpusNV WGLEW_GET_FUN(__wglewEnumGpusNV) 00927 00928 #define WGLEW_NV_gpu_affinity WGLEW_GET_VAR(__WGLEW_NV_gpu_affinity) 00929 00930 #endif /* WGL_NV_gpu_affinity */ 00931 00932 /* ---------------------- WGL_NV_multisample_coverage ---------------------- */ 00933 00934 #ifndef WGL_NV_multisample_coverage 00935 #define WGL_NV_multisample_coverage 1 00936 00937 #define WGL_COVERAGE_SAMPLES_NV 0x2042 00938 #define WGL_COLOR_SAMPLES_NV 0x20B9 00939 00940 #define WGLEW_NV_multisample_coverage WGLEW_GET_VAR(__WGLEW_NV_multisample_coverage) 00941 00942 #endif /* WGL_NV_multisample_coverage */ 00943 00944 /* -------------------------- WGL_NV_present_video ------------------------- */ 00945 00946 #ifndef WGL_NV_present_video 00947 #define WGL_NV_present_video 1 00948 00949 #define WGL_NUM_VIDEO_SLOTS_NV 0x20F0 00950 00951 DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV); 00952 00953 typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDc, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int* piAttribList); 00954 typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDc, HVIDEOOUTPUTDEVICENV* phDeviceList); 00955 typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int* piValue); 00956 00957 #define wglBindVideoDeviceNV WGLEW_GET_FUN(__wglewBindVideoDeviceNV) 00958 #define wglEnumerateVideoDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoDevicesNV) 00959 #define wglQueryCurrentContextNV WGLEW_GET_FUN(__wglewQueryCurrentContextNV) 00960 00961 #define WGLEW_NV_present_video WGLEW_GET_VAR(__WGLEW_NV_present_video) 00962 00963 #endif /* WGL_NV_present_video */ 00964 00965 /* ---------------------- WGL_NV_render_depth_texture ---------------------- */ 00966 00967 #ifndef WGL_NV_render_depth_texture 00968 #define WGL_NV_render_depth_texture 1 00969 00970 #define WGL_NO_TEXTURE_ARB 0x2077 00971 #define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3 00972 #define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 00973 #define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5 00974 #define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6 00975 #define WGL_DEPTH_COMPONENT_NV 0x20A7 00976 00977 #define WGLEW_NV_render_depth_texture WGLEW_GET_VAR(__WGLEW_NV_render_depth_texture) 00978 00979 #endif /* WGL_NV_render_depth_texture */ 00980 00981 /* -------------------- WGL_NV_render_texture_rectangle -------------------- */ 00982 00983 #ifndef WGL_NV_render_texture_rectangle 00984 #define WGL_NV_render_texture_rectangle 1 00985 00986 #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0 00987 #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1 00988 #define WGL_TEXTURE_RECTANGLE_NV 0x20A2 00989 00990 #define WGLEW_NV_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_NV_render_texture_rectangle) 00991 00992 #endif /* WGL_NV_render_texture_rectangle */ 00993 00994 /* --------------------------- WGL_NV_swap_group --------------------------- */ 00995 00996 #ifndef WGL_NV_swap_group 00997 #define WGL_NV_swap_group 1 00998 00999 typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier); 01000 typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group); 01001 typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint* count); 01002 typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint* maxGroups, GLuint *maxBarriers); 01003 typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint* group, GLuint *barrier); 01004 typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC); 01005 01006 #define wglBindSwapBarrierNV WGLEW_GET_FUN(__wglewBindSwapBarrierNV) 01007 #define wglJoinSwapGroupNV WGLEW_GET_FUN(__wglewJoinSwapGroupNV) 01008 #define wglQueryFrameCountNV WGLEW_GET_FUN(__wglewQueryFrameCountNV) 01009 #define wglQueryMaxSwapGroupsNV WGLEW_GET_FUN(__wglewQueryMaxSwapGroupsNV) 01010 #define wglQuerySwapGroupNV WGLEW_GET_FUN(__wglewQuerySwapGroupNV) 01011 #define wglResetFrameCountNV WGLEW_GET_FUN(__wglewResetFrameCountNV) 01012 01013 #define WGLEW_NV_swap_group WGLEW_GET_VAR(__WGLEW_NV_swap_group) 01014 01015 #endif /* WGL_NV_swap_group */ 01016 01017 /* ----------------------- WGL_NV_vertex_array_range ----------------------- */ 01018 01019 #ifndef WGL_NV_vertex_array_range 01020 #define WGL_NV_vertex_array_range 1 01021 01022 typedef void * (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority); 01023 typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer); 01024 01025 #define wglAllocateMemoryNV WGLEW_GET_FUN(__wglewAllocateMemoryNV) 01026 #define wglFreeMemoryNV WGLEW_GET_FUN(__wglewFreeMemoryNV) 01027 01028 #define WGLEW_NV_vertex_array_range WGLEW_GET_VAR(__WGLEW_NV_vertex_array_range) 01029 01030 #endif /* WGL_NV_vertex_array_range */ 01031 01032 /* -------------------------- WGL_NV_video_capture ------------------------- */ 01033 01034 #ifndef WGL_NV_video_capture 01035 #define WGL_NV_video_capture 1 01036 01037 #define WGL_UNIQUE_ID_NV 0x20CE 01038 #define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF 01039 01040 DECLARE_HANDLE(HVIDEOINPUTDEVICENV); 01041 01042 typedef BOOL (WINAPI * PFNWGLBINDVIDEOCAPTUREDEVICENVPROC) (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice); 01043 typedef UINT (WINAPI * PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC) (HDC hDc, HVIDEOINPUTDEVICENV* phDeviceList); 01044 typedef BOOL (WINAPI * PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice); 01045 typedef BOOL (WINAPI * PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int* piValue); 01046 typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice); 01047 01048 #define wglBindVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewBindVideoCaptureDeviceNV) 01049 #define wglEnumerateVideoCaptureDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoCaptureDevicesNV) 01050 #define wglLockVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewLockVideoCaptureDeviceNV) 01051 #define wglQueryVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewQueryVideoCaptureDeviceNV) 01052 #define wglReleaseVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoCaptureDeviceNV) 01053 01054 #define WGLEW_NV_video_capture WGLEW_GET_VAR(__WGLEW_NV_video_capture) 01055 01056 #endif /* WGL_NV_video_capture */ 01057 01058 /* -------------------------- WGL_NV_video_output -------------------------- */ 01059 01060 #ifndef WGL_NV_video_output 01061 #define WGL_NV_video_output 1 01062 01063 #define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0 01064 #define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1 01065 #define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2 01066 #define WGL_VIDEO_OUT_COLOR_NV 0x20C3 01067 #define WGL_VIDEO_OUT_ALPHA_NV 0x20C4 01068 #define WGL_VIDEO_OUT_DEPTH_NV 0x20C5 01069 #define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 01070 #define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 01071 #define WGL_VIDEO_OUT_FRAME 0x20C8 01072 #define WGL_VIDEO_OUT_FIELD_1 0x20C9 01073 #define WGL_VIDEO_OUT_FIELD_2 0x20CA 01074 #define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB 01075 #define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC 01076 01077 DECLARE_HANDLE(HPVIDEODEV); 01078 01079 typedef BOOL (WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer); 01080 typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV* hVideoDevice); 01081 typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long* pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); 01082 typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice); 01083 typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer); 01084 typedef BOOL (WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long* pulCounterPbuffer, BOOL bBlock); 01085 01086 #define wglBindVideoImageNV WGLEW_GET_FUN(__wglewBindVideoImageNV) 01087 #define wglGetVideoDeviceNV WGLEW_GET_FUN(__wglewGetVideoDeviceNV) 01088 #define wglGetVideoInfoNV WGLEW_GET_FUN(__wglewGetVideoInfoNV) 01089 #define wglReleaseVideoDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoDeviceNV) 01090 #define wglReleaseVideoImageNV WGLEW_GET_FUN(__wglewReleaseVideoImageNV) 01091 #define wglSendPbufferToVideoNV WGLEW_GET_FUN(__wglewSendPbufferToVideoNV) 01092 01093 #define WGLEW_NV_video_output WGLEW_GET_VAR(__WGLEW_NV_video_output) 01094 01095 #endif /* WGL_NV_video_output */ 01096 01097 /* -------------------------- WGL_OML_sync_control ------------------------- */ 01098 01099 #ifndef WGL_OML_sync_control 01100 #define WGL_OML_sync_control 1 01101 01102 typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32* numerator, INT32 *denominator); 01103 typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64* ust, INT64 *msc, INT64 *sbc); 01104 typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder); 01105 typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, INT fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder); 01106 typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64* ust, INT64 *msc, INT64 *sbc); 01107 typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64* ust, INT64 *msc, INT64 *sbc); 01108 01109 #define wglGetMscRateOML WGLEW_GET_FUN(__wglewGetMscRateOML) 01110 #define wglGetSyncValuesOML WGLEW_GET_FUN(__wglewGetSyncValuesOML) 01111 #define wglSwapBuffersMscOML WGLEW_GET_FUN(__wglewSwapBuffersMscOML) 01112 #define wglSwapLayerBuffersMscOML WGLEW_GET_FUN(__wglewSwapLayerBuffersMscOML) 01113 #define wglWaitForMscOML WGLEW_GET_FUN(__wglewWaitForMscOML) 01114 #define wglWaitForSbcOML WGLEW_GET_FUN(__wglewWaitForSbcOML) 01115 01116 #define WGLEW_OML_sync_control WGLEW_GET_VAR(__WGLEW_OML_sync_control) 01117 01118 #endif /* WGL_OML_sync_control */ 01119 01120 /* ------------------------------------------------------------------------- */ 01121 01122 #ifdef GLEW_MX 01123 #define WGLEW_EXPORT 01124 #else 01125 #define WGLEW_EXPORT GLEWAPI 01126 #endif /* GLEW_MX */ 01127 01128 #ifdef GLEW_MX 01129 struct WGLEWContextStruct 01130 { 01131 #endif /* GLEW_MX */ 01132 01133 WGLEW_EXPORT PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL; 01134 01135 WGLEW_EXPORT PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD; 01136 WGLEW_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD; 01137 WGLEW_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD; 01138 WGLEW_EXPORT PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD; 01139 WGLEW_EXPORT PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD; 01140 WGLEW_EXPORT PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD; 01141 WGLEW_EXPORT PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD; 01142 WGLEW_EXPORT PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD; 01143 WGLEW_EXPORT PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD; 01144 01145 WGLEW_EXPORT PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB; 01146 WGLEW_EXPORT PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB; 01147 WGLEW_EXPORT PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB; 01148 WGLEW_EXPORT PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB; 01149 01150 WGLEW_EXPORT PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB; 01151 01152 WGLEW_EXPORT PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB; 01153 01154 WGLEW_EXPORT PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB; 01155 WGLEW_EXPORT PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB; 01156 01157 WGLEW_EXPORT PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB; 01158 WGLEW_EXPORT PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB; 01159 WGLEW_EXPORT PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB; 01160 WGLEW_EXPORT PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB; 01161 WGLEW_EXPORT PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB; 01162 01163 WGLEW_EXPORT PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB; 01164 WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB; 01165 WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB; 01166 01167 WGLEW_EXPORT PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB; 01168 WGLEW_EXPORT PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB; 01169 WGLEW_EXPORT PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB; 01170 01171 WGLEW_EXPORT PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT; 01172 WGLEW_EXPORT PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT; 01173 WGLEW_EXPORT PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT; 01174 WGLEW_EXPORT PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT; 01175 01176 WGLEW_EXPORT PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT; 01177 01178 WGLEW_EXPORT PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT; 01179 WGLEW_EXPORT PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT; 01180 01181 WGLEW_EXPORT PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT; 01182 WGLEW_EXPORT PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT; 01183 WGLEW_EXPORT PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT; 01184 WGLEW_EXPORT PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT; 01185 WGLEW_EXPORT PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT; 01186 01187 WGLEW_EXPORT PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT; 01188 WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT; 01189 WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT; 01190 01191 WGLEW_EXPORT PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT; 01192 WGLEW_EXPORT PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT; 01193 01194 WGLEW_EXPORT PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D; 01195 WGLEW_EXPORT PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D; 01196 01197 WGLEW_EXPORT PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D; 01198 WGLEW_EXPORT PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D; 01199 WGLEW_EXPORT PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D; 01200 WGLEW_EXPORT PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D; 01201 01202 WGLEW_EXPORT PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D; 01203 WGLEW_EXPORT PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D; 01204 WGLEW_EXPORT PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D; 01205 WGLEW_EXPORT PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D; 01206 WGLEW_EXPORT PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D; 01207 WGLEW_EXPORT PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D; 01208 WGLEW_EXPORT PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D; 01209 WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D; 01210 WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D; 01211 WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D; 01212 WGLEW_EXPORT PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D; 01213 WGLEW_EXPORT PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D; 01214 01215 WGLEW_EXPORT PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D; 01216 WGLEW_EXPORT PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D; 01217 WGLEW_EXPORT PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D; 01218 WGLEW_EXPORT PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D; 01219 01220 WGLEW_EXPORT PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D; 01221 WGLEW_EXPORT PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D; 01222 WGLEW_EXPORT PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D; 01223 WGLEW_EXPORT PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D; 01224 01225 WGLEW_EXPORT PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D; 01226 WGLEW_EXPORT PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D; 01227 WGLEW_EXPORT PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D; 01228 WGLEW_EXPORT PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D; 01229 01230 WGLEW_EXPORT PFNWGLDXCLOSEDEVICENVPROC __wglewDXCloseDeviceNV; 01231 WGLEW_EXPORT PFNWGLDXLOCKOBJECTSNVPROC __wglewDXLockObjectsNV; 01232 WGLEW_EXPORT PFNWGLDXOBJECTACCESSNVPROC __wglewDXObjectAccessNV; 01233 WGLEW_EXPORT PFNWGLDXOPENDEVICENVPROC __wglewDXOpenDeviceNV; 01234 WGLEW_EXPORT PFNWGLDXREGISTEROBJECTNVPROC __wglewDXRegisterObjectNV; 01235 WGLEW_EXPORT PFNWGLDXSETRESOURCESHAREHANDLENVPROC __wglewDXSetResourceShareHandleNV; 01236 WGLEW_EXPORT PFNWGLDXUNLOCKOBJECTSNVPROC __wglewDXUnlockObjectsNV; 01237 WGLEW_EXPORT PFNWGLDXUNREGISTEROBJECTNVPROC __wglewDXUnregisterObjectNV; 01238 01239 WGLEW_EXPORT PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV; 01240 01241 WGLEW_EXPORT PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV; 01242 WGLEW_EXPORT PFNWGLDELETEDCNVPROC __wglewDeleteDCNV; 01243 WGLEW_EXPORT PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV; 01244 WGLEW_EXPORT PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV; 01245 WGLEW_EXPORT PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV; 01246 01247 WGLEW_EXPORT PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV; 01248 WGLEW_EXPORT PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV; 01249 WGLEW_EXPORT PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV; 01250 01251 WGLEW_EXPORT PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV; 01252 WGLEW_EXPORT PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV; 01253 WGLEW_EXPORT PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV; 01254 WGLEW_EXPORT PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV; 01255 WGLEW_EXPORT PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV; 01256 WGLEW_EXPORT PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV; 01257 01258 WGLEW_EXPORT PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV; 01259 WGLEW_EXPORT PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV; 01260 01261 WGLEW_EXPORT PFNWGLBINDVIDEOCAPTUREDEVICENVPROC __wglewBindVideoCaptureDeviceNV; 01262 WGLEW_EXPORT PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC __wglewEnumerateVideoCaptureDevicesNV; 01263 WGLEW_EXPORT PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC __wglewLockVideoCaptureDeviceNV; 01264 WGLEW_EXPORT PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC __wglewQueryVideoCaptureDeviceNV; 01265 WGLEW_EXPORT PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC __wglewReleaseVideoCaptureDeviceNV; 01266 01267 WGLEW_EXPORT PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV; 01268 WGLEW_EXPORT PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV; 01269 WGLEW_EXPORT PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV; 01270 WGLEW_EXPORT PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV; 01271 WGLEW_EXPORT PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV; 01272 WGLEW_EXPORT PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV; 01273 01274 WGLEW_EXPORT PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML; 01275 WGLEW_EXPORT PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML; 01276 WGLEW_EXPORT PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML; 01277 WGLEW_EXPORT PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML; 01278 WGLEW_EXPORT PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML; 01279 WGLEW_EXPORT PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML; 01280 WGLEW_EXPORT GLboolean __WGLEW_3DFX_multisample; 01281 WGLEW_EXPORT GLboolean __WGLEW_3DL_stereo_control; 01282 WGLEW_EXPORT GLboolean __WGLEW_AMD_gpu_association; 01283 WGLEW_EXPORT GLboolean __WGLEW_ARB_buffer_region; 01284 WGLEW_EXPORT GLboolean __WGLEW_ARB_create_context; 01285 WGLEW_EXPORT GLboolean __WGLEW_ARB_create_context_profile; 01286 WGLEW_EXPORT GLboolean __WGLEW_ARB_create_context_robustness; 01287 WGLEW_EXPORT GLboolean __WGLEW_ARB_extensions_string; 01288 WGLEW_EXPORT GLboolean __WGLEW_ARB_framebuffer_sRGB; 01289 WGLEW_EXPORT GLboolean __WGLEW_ARB_make_current_read; 01290 WGLEW_EXPORT GLboolean __WGLEW_ARB_multisample; 01291 WGLEW_EXPORT GLboolean __WGLEW_ARB_pbuffer; 01292 WGLEW_EXPORT GLboolean __WGLEW_ARB_pixel_format; 01293 WGLEW_EXPORT GLboolean __WGLEW_ARB_pixel_format_float; 01294 WGLEW_EXPORT GLboolean __WGLEW_ARB_render_texture; 01295 WGLEW_EXPORT GLboolean __WGLEW_ATI_pixel_format_float; 01296 WGLEW_EXPORT GLboolean __WGLEW_ATI_render_texture_rectangle; 01297 WGLEW_EXPORT GLboolean __WGLEW_EXT_create_context_es2_profile; 01298 WGLEW_EXPORT GLboolean __WGLEW_EXT_depth_float; 01299 WGLEW_EXPORT GLboolean __WGLEW_EXT_display_color_table; 01300 WGLEW_EXPORT GLboolean __WGLEW_EXT_extensions_string; 01301 WGLEW_EXPORT GLboolean __WGLEW_EXT_framebuffer_sRGB; 01302 WGLEW_EXPORT GLboolean __WGLEW_EXT_make_current_read; 01303 WGLEW_EXPORT GLboolean __WGLEW_EXT_multisample; 01304 WGLEW_EXPORT GLboolean __WGLEW_EXT_pbuffer; 01305 WGLEW_EXPORT GLboolean __WGLEW_EXT_pixel_format; 01306 WGLEW_EXPORT GLboolean __WGLEW_EXT_pixel_format_packed_float; 01307 WGLEW_EXPORT GLboolean __WGLEW_EXT_swap_control; 01308 WGLEW_EXPORT GLboolean __WGLEW_I3D_digital_video_control; 01309 WGLEW_EXPORT GLboolean __WGLEW_I3D_gamma; 01310 WGLEW_EXPORT GLboolean __WGLEW_I3D_genlock; 01311 WGLEW_EXPORT GLboolean __WGLEW_I3D_image_buffer; 01312 WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_lock; 01313 WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_usage; 01314 WGLEW_EXPORT GLboolean __WGLEW_NV_DX_interop; 01315 WGLEW_EXPORT GLboolean __WGLEW_NV_copy_image; 01316 WGLEW_EXPORT GLboolean __WGLEW_NV_float_buffer; 01317 WGLEW_EXPORT GLboolean __WGLEW_NV_gpu_affinity; 01318 WGLEW_EXPORT GLboolean __WGLEW_NV_multisample_coverage; 01319 WGLEW_EXPORT GLboolean __WGLEW_NV_present_video; 01320 WGLEW_EXPORT GLboolean __WGLEW_NV_render_depth_texture; 01321 WGLEW_EXPORT GLboolean __WGLEW_NV_render_texture_rectangle; 01322 WGLEW_EXPORT GLboolean __WGLEW_NV_swap_group; 01323 WGLEW_EXPORT GLboolean __WGLEW_NV_vertex_array_range; 01324 WGLEW_EXPORT GLboolean __WGLEW_NV_video_capture; 01325 WGLEW_EXPORT GLboolean __WGLEW_NV_video_output; 01326 WGLEW_EXPORT GLboolean __WGLEW_OML_sync_control; 01327 01328 #ifdef GLEW_MX 01329 }; /* WGLEWContextStruct */ 01330 #endif /* GLEW_MX */ 01331 01332 /* ------------------------------------------------------------------------- */ 01333 01334 #ifdef GLEW_MX 01335 01336 typedef struct WGLEWContextStruct WGLEWContext; 01337 GLEWAPI GLenum wglewContextInit (WGLEWContext* ctx); 01338 GLEWAPI GLboolean wglewContextIsSupported (const WGLEWContext* ctx, const char* name); 01339 01340 #define wglewInit() wglewContextInit(wglewGetContext()) 01341 #define wglewIsSupported(x) wglewContextIsSupported(wglewGetContext(), x) 01342 01343 #define WGLEW_GET_VAR(x) (*(const GLboolean*)&(wglewGetContext()->x)) 01344 #define WGLEW_GET_FUN(x) wglewGetContext()->x 01345 01346 #else /* GLEW_MX */ 01347 01348 #define WGLEW_GET_VAR(x) (*(const GLboolean*)&x) 01349 #define WGLEW_GET_FUN(x) x 01350 01351 GLEWAPI GLboolean wglewIsSupported (const char* name); 01352 01353 #endif /* GLEW_MX */ 01354 01355 GLEWAPI GLboolean wglewGetExtension (const char* name); 01356 01357 #ifdef __cplusplus 01358 } 01359 #endif 01360 01361 #undef GLEWAPI 01362 01363 #endif /* __wglew_h__ */