Equalizer  1.8.0
Parallel Rendering Framework
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eVolve::GLSLShaders Class Reference
+ Collaboration diagram for eVolve::GLSLShaders:

Public Member Functions

bool loadShaders (const std::string &vShader, const std::string &fShader, const GLEWContext *glewContext)
 
void unloadShaders ()
 
GLhandleARB getProgram () const
 
const GLEWContext * glewGetContext () const
 

Detailed Description

Definition at line 37 of file glslShaders.h.


The documentation for this class was generated from the following files: