Equalizer  1.8.0
Parallel Rendering Framework
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eq::WindowSystem Class Reference
+ Collaboration diagram for eq::WindowSystem:

Public Member Functions

EQ_API WindowSystem (const std::string &name)
EQ_API std::string getName () const
EQ_API SystemWindowcreateWindow (Window *window, const WindowSettings &settings)
EQ_API SystemPipecreatePipe (Pipe *pipe)
EQ_API MessagePumpcreateMessagePump ()
EQ_API bool setupFont (util::ObjectManager &gl, const void *key, const std::string &name, const uint32_t size) const
EQ_API bool hasMainThreadEvents () const
EQ_API bool operator== (const WindowSystem &other) const
EQ_API bool operator!= (const WindowSystem &other) const

Static Public Member Functions

static bool supports (const std::string &type)
static void configInit (Node *node)
static void configExit (Node *node)

Detailed Description

Definition at line 106 of file windowSystem.h.

The documentation for this class was generated from the following file: