|
Equalizer
1.8.0
Parallel Rendering Framework
|
Inheritance diagram for eqPly::VertexBufferState:
Collaboration diagram for eqPly::VertexBufferState:Public Member Functions | |
| VertexBufferState (eq::util::ObjectManager &objectManager) | |
| virtual GLuint | getDisplayList (const void *key) |
| virtual GLuint | newDisplayList (const void *key) |
| virtual GLuint | getTexture (const void *key) |
| virtual GLuint | newTexture (const void *key) |
| virtual GLuint | getBufferObject (const void *key) |
| virtual GLuint | newBufferObject (const void *key) |
| virtual GLuint | getProgram (const void *key) |
| virtual GLuint | newProgram (const void *key) |
| virtual GLuint | getShader (const void *key) |
| virtual GLuint | newShader (const void *key, GLenum type) |
| virtual void | deleteAll () |
| bool | isShared () const |
| void | setChannel (Channel *channel) |
| virtual bool | stopRendering () const |
| virtual void | declareRegion (const triply::Vector4f ®ion) |
Definition at line 41 of file vertexBufferState.h.