Equalizer  1.8.0
Parallel Rendering Framework
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eVolve/error.cpp
1 
2 /* Copyright (c) 2010-2012, Stefan Eilemann <eile@eyescale.ch>
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are met:
6  *
7  * - Redistributions of source code must retain the above copyright notice, this
8  * list of conditions and the following disclaimer.
9  * - Redistributions in binary form must reproduce the above copyright notice,
10  * this list of conditions and the following disclaimer in the documentation
11  * and/or other materials provided with the distribution.
12  * - Neither the name of Eyescale Software GmbH nor the names of its
13  * contributors may be used to endorse or promote products derived from this
14  * software without specific prior written permission.
15  *
16  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
17  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
19  * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
20  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
21  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
22  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
23  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
24  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
25  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
26  * POSSIBILITY OF SUCH DAMAGE.
27  */
28 
29 #include "error.h"
30 
31 #include <eq/fabric/errorRegistry.h>
32 #include <eq/fabric/global.h>
33 
34 namespace eVolve
35 {
36 
37 namespace
38 {
39 struct ErrorData
40 {
41  const uint32_t code;
42  const std::string text;
43 };
44 
45 ErrorData _errors[] = {
46  { ERROR_EVOLVE_ARB_SHADER_OBJECTS_MISSING,
47  "GL_ARB_shader_objects extension missing" },
48  { ERROR_EVOLVE_EXT_BLEND_FUNC_SEPARATE_MISSING,
49  "GL_ARB_shader_objects extension missing" },
50  { ERROR_EVOLVE_ARB_MULTITEXTURE_MISSING,
51  "GL_ARB_shader_objects extension missing" },
52  { ERROR_EVOLVE_LOADSHADERS_FAILED, "Can't load shaders" },
53  { ERROR_EVOLVE_LOADMODEL_FAILED, "Can't load model" },
54  { ERROR_EVOLVE_MAPOBJECT_FAILED,
55  "Mapping data from application process failed" },
56 
57  { 0, "" } // last!
58 };
59 }
60 
61 void initErrors()
62 {
64 
65  for( size_t i=0; _errors[i].code != 0; ++i )
66  registry.setString( _errors[i].code, _errors[i].text );
67 }
68 
69 void exitErrors()
70 {
72 
73  for( size_t i=0; _errors[i].code != 0; ++i )
74  registry.eraseString( _errors[i].code );
75 }
76 
77 }
78 
static EQFABRIC_API ErrorRegistry & getErrorRegistry()
EQFABRIC_API void eraseString(const uint32_t error)
Clear a given error code string.
void exitErrors()
Clear eVolve-specific error codes.
The registry translating error codes to strings.
Definition: errorRegistry.h:41
EQFABRIC_API void setString(const uint32_t error, const std::string &text)
Set an error string for the given error code.
void initErrors()
Set up eVolve-specific error codes.