Equalizer  1.8.0
Parallel Rendering Framework
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seq/types.h
1 
2 /* Copyright (c) 2011-2013, Stefan Eilemann <eile@eyescale.ch>
3  *
4  * This library is free software; you can redistribute it and/or modify it under
5  * the terms of the GNU Lesser General Public License version 2.1 as published
6  * by the Free Software Foundation.
7  *
8  * This library is distributed in the hope that it will be useful, but WITHOUT
9  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
10  * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
11  * details.
12  *
13  * You should have received a copy of the GNU Lesser General Public License
14  * along with this library; if not, write to the Free Software Foundation, Inc.,
15  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
16  */
17 
18 #ifndef EQSEQUEL_TYPES_H
19 #define EQSEQUEL_TYPES_H
20 
21 #include <seq/api.h>
22 #include <eq/client/types.h>
23 
24 namespace seq
25 {
26 using eq::Frustumf;
27 using eq::Matrix4f;
28 using eq::Vector3f;
29 using eq::Vector4f;
30 using eq::uint128_t;
32 
33 class Application;
34 class ObjectFactory;
35 class Renderer;
36 class ViewData;
37 
38 typedef lunchbox::RefPtr< Application > ApplicationPtr;
39 
41 namespace detail
42 {
43 
44 class Application;
45 class Channel;
46 class Config;
47 class Node;
48 class ObjectMap;
49 class Pipe;
50 class Renderer;
51 class View;
52 class Window;
53 
54 }
56 }
57 
58 #endif // EQSEQUEL_TYPES_H
Defines sequel API export macros.
The context applied to a channel during rendering operations.
Definition: renderContext.h:38