82 #include <eq/canvas.h>
83 #include <eq/channelStatistics.h>
84 #include <eq/channel.h>
85 #include <eq/client.h>
86 #include <eq/compositor.h>
87 #include <eq/config.h>
88 #include <eq/eventICommand.h>
90 #include <eq/exception.h>
92 #include <eq/frameData.h>
93 #include <eq/global.h>
94 #include <eq/glException.h>
97 #include <eq/layout.h>
100 #include <eq/nodeFactory.h>
101 #include <eq/observer.h>
103 #include <eq/pixelData.h>
104 #include <eq/server.h>
105 #include <eq/segment.h>
106 #include <eq/systemWindow.h>
107 #include <eq/types.h>
111 #include <eq/windowSystem.h>
114 # include <eq/configEvent.h>
117 #ifdef EQ_SYSTEM_INCLUDES
119 # include <eq/system.h>
Defines version macros and class for Equalizer.
Includes OpenGL and GLEW headers.