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Parallel Rendering Framework
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util/base.h
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/* Copyright (c) 2008-2010, Stefan Eilemann <eile@equalizergraphics.com>
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*
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* This library is free software; you can redistribute it and/or modify it under
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* the terms of the GNU Lesser General Public License version 2.1 as published
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* by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
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* details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this library; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef EQUTIL_H
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#define EQUTIL_H
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#include <eq/util/accum.h>
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#include <eq/util/accumBufferObject.h>
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#include <eq/util/bitmapFont.h>
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#include <eq/util/frameBufferObject.h>
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#include <eq/util/objectManager.h>
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#include <eq/util/shader.h>
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#endif // EQUTIL_H
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install
include
eq
util
base.h
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