18 #ifndef EQUTIL_BITMAPFONT_H 19 #define EQUTIL_BITMAPFONT_H 22 #include <eq/util/types.h> 28 namespace detail {
class BitmapFont; }
72 const uint32_t size = 12 );
81 EQ_API
void draw(
const std::string& text )
const;
84 BitmapFont(
const BitmapFont& ) =
delete;
85 BitmapFont& operator=(
const BitmapFont& ) =
delete;
86 detail::BitmapFont*
const _impl;
90 #endif // EQUTIL_BITMAPFONT_H
A wrapper around AGL, WGL and GLX bitmap fonts.
bool init(const int argc, char **argv, NodeFactory *nodeFactory)
Initialize the Equalizer client library.
The Equalizer client library.
A facility class to manage OpenGL objects across shared contexts.
EQ_API bool exit()
De-initialize the Equalizer client library.