18 #ifndef EQUTIL_BITMAPFONT_H    19 #define EQUTIL_BITMAPFONT_H    22 #include <eq/util/types.h>    28 namespace detail { 
class BitmapFont; }
    72                       const uint32_t size = 12 );
    81     EQ_API 
void draw( 
const std::string& text ) 
const;
    84     BitmapFont( 
const BitmapFont& ) = 
delete;
    85     BitmapFont& operator=( 
const BitmapFont& ) = 
delete;
    86     detail::BitmapFont* 
const _impl;
    90 #endif  // EQUTIL_BITMAPFONT_H 
A wrapper around AGL, WGL and GLX bitmap fonts. 
bool init(const int argc, char **argv, NodeFactory *nodeFactory)
Initialize the Equalizer client library. 
The Equalizer client library. 
A facility class to manage OpenGL objects across shared contexts. 
EQ_API bool exit()
De-initialize the Equalizer client library.