Equalizer
2.0.0
Parallel Rendering Framework
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The event handler for glX/X11 windows. More...
#include <eventHandler.h>
Public Member Functions | |
EventHandler (WindowIF *window) | |
Construct a new glX event handler. More... | |
virtual | ~EventHandler () |
Destruct the glX event handler. More... | |
Static Public Member Functions | |
static void | dispatch () |
Dispatch all pending events on the current thread. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from eq::EventHandler | |
EventHandler () | |
Construct a new event handler. More... | |
EQ_API void | _computePointerDelta (EventType type, PointerEvent &event) |
The event handler for glX/X11 windows.
Definition at line 33 of file glx/eventHandler.h.
eq::glx::EventHandler::EventHandler | ( | WindowIF * | window | ) |
Construct a new glX event handler.
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virtual |
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static |
Dispatch all pending events on the current thread.
If no event handlers have been constructed by the calling thread, this function does nothing. This function does not block on events.