Equalizer  2.0.0
Parallel Rendering Framework
eq::wgl::EventHandler Class Reference

The event handler for WGL. More...

#include <eventHandler.h>

+ Inheritance diagram for eq::wgl::EventHandler:
+ Collaboration diagram for eq::wgl::EventHandler:

Public Member Functions

EQ_API EventHandler (WindowIF *window)
 Construct a new WGL event handler for the window. More...
 
virtual EQ_API ~EventHandler ()
 Destruct the WGL event handler. More...
 

Static Public Member Functions

static bool initMagellan (Node *node)
 Initialize space mouse event handling for this process. More...
 
static void exitMagellan (Node *node)
 De-initialize space mouse event handling for this process. More...
 

Additional Inherited Members

- Protected Member Functions inherited from eq::EventHandler
 EventHandler ()
 Construct a new event handler. More...
 
EQ_API void _computePointerDelta (EventType type, PointerEvent &event)
 

Detailed Description

The event handler for WGL.

Definition at line 31 of file wgl/eventHandler.h.

Constructor & Destructor Documentation

EQ_API eq::wgl::EventHandler::EventHandler ( WindowIF window)
explicit

Construct a new WGL event handler for the window.

Version
1.0
virtual EQ_API eq::wgl::EventHandler::~EventHandler ( )
virtual

Destruct the WGL event handler.

Version
1.0

Reimplemented from eq::EventHandler.

Member Function Documentation

static void eq::wgl::EventHandler::exitMagellan ( Node node)
static

De-initialize space mouse event handling for this process.

See also
Node::configInit
Version
1.0
static bool eq::wgl::EventHandler::initMagellan ( Node node)
static

Initialize space mouse event handling for this process.

Received space mouse events are processed by Node::processEvent().

Version
1.0

The documentation for this class was generated from the following file: