18 #ifndef EQUTIL_TYPES_H 19 #define EQUTIL_TYPES_H 31 class AccumBufferObject;
32 class FrameBufferObject;
33 class PixelBufferObject;
44 #endif // EQUTIL_TYPES_H The Equalizer client library.
std::vector< Texture * > Textures
A vector of pointers to eq::util::Texture.