18 #ifndef EQUTIL_TYPES_H    19 #define EQUTIL_TYPES_H    31 class AccumBufferObject;
    32 class FrameBufferObject;
    33 class PixelBufferObject;
    44 #endif // EQUTIL_TYPES_H The Equalizer client library. 
 
std::vector< Texture * > Textures
A vector of pointers to eq::util::Texture.