Equalizer
2.0.0
Parallel Rendering Framework
Main Page
Related Pages
Namespaces
Classes
Files
File List
File Members
seq/types.h
1
2
/* Copyright (c) 2011-2016, Stefan Eilemann <eile@eyescale.ch>
3
*
4
* This library is free software; you can redistribute it and/or modify it under
5
* the terms of the GNU Lesser General Public License version 2.1 as published
6
* by the Free Software Foundation.
7
*
8
* This library is distributed in the hope that it will be useful, but WITHOUT
9
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
10
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
11
* details.
12
*
13
* You should have received a copy of the GNU Lesser General Public License
14
* along with this library; if not, write to the Free Software Foundation, Inc.,
15
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
16
*/
17
18
#ifndef EQSEQUEL_TYPES_H
19
#define EQSEQUEL_TYPES_H
20
21
#include <
seq/api.h
>
22
23
#include <eq/types.h>
24
#include <eq/fabric/event.h>
25
26
namespace
seq
27
{
28
using namespace
eq::util::shader
;
29
30
using
eq::fabric::RenderContext
;
31
using
eq::AxisEvent;
32
using
eq::ButtonEvent;
33
using
eq::Event;
34
using
eq::EventICommand
;
35
using
eq::Frustumf;
36
using
eq::KeyEvent;
37
using
eq::Matrix4f;
38
using
eq::PixelViewport;
39
using
eq::PointerEvent;
40
using
eq::SizeEvent;
41
using
eq::Statistic;
42
using
eq::Vector2f;
43
using
eq::Vector2i;
44
using
eq::Vector3f;
45
using
eq::Vector4f;
46
using
eq::View
;
47
using
eq::uint128_t;
48
using
eq::util::ObjectManager
;
49
using namespace
eq::fabric::eventTypes
;
50
51
class
Application;
52
class
ObjectFactory;
53
class
Renderer;
54
class
ViewData;
55
56
typedef
lunchbox::RefPtr< Application > ApplicationPtr;
57
58
enum
EventType
59
{
60
EVENT_REDRAW = eq::EVENT_USER,
61
EVENT_USER
62
};
63
65
namespace
detail
66
{
67
68
class
Application;
69
class
Channel;
70
class
Config;
71
class
Node;
72
class
ObjectMap;
73
class
Pipe;
74
class
Renderer;
75
class
View;
76
class
Window;
77
78
}
80
}
81
82
#endif // EQSEQUEL_TYPES_H
api.h
Defines export visibility macros for library Sequel.
eq::EventICommand
A command specialization for config events.
Definition:
eventICommand.h:38
eq::View
A View is a 2D area of a Layout.
Definition:
view.h:42
eq::util::shader
Definition:
shader.h:29
seq
Sequel - A simple interface to the Equalizer parallel rendering framework.
Definition:
application.h:26
eq::util::ObjectManager
A facility class to manage OpenGL objects across shared contexts.
Definition:
objectManager.h:53
eq::fabric::RenderContext
The context applied to a channel during rendering operations.
Definition:
renderContext.h:37
eq::fabric::eventTypes
Definition:
eventType.h:28
install
include
seq
types.h
Generated on Thu Dec 22 2016 05:09:57 for Equalizer by
1.8.11