19 #ifndef EQUTIL_SHADER_H 20 #define EQUTIL_SHADER_H 40 EQ_API
bool compile(
const GLEWContext* glewContext,
const unsigned shader,
54 EQ_API
bool linkProgram(
const GLEWContext* glewContext,
const unsigned program,
55 const char* vertexShaderSource,
56 const char* fragmentShaderSource);
61 #endif // EQUTIL_SHADER_H The Equalizer client library.