Equalizer
2.1.0
Parallel Rendering Framework
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Stores the characteristics of a window's frame buffer configuration. More...
#include <drawableConfig.h>
Public Attributes | |
int32_t | stencilBits |
Number of stencil bits. | |
int32_t | colorBits |
Number of bits per color component. | |
int32_t | alphaBits |
Number of alpha bits. | |
int32_t | accumBits |
Number of accumulation bits. | |
float | glVersion |
OpenGL version (glGetString( GL_VERSION )) | |
float | glewGLVersion |
OpenGL version (GLEW detected) | |
bool | stereo |
Active stereo supported. | |
bool | doublebuffered |
Doublebuffering supported. | |
bool | coreProfile |
Core or Compat profile (since OpenGL 3.2) | |
Stores the characteristics of a window's frame buffer configuration.
Definition at line 29 of file drawableConfig.h.