Equalizer
2.1.0
Parallel Rendering Framework
|
A structure containing GPU-specific information. More...
#include <gpuInfo.h>
Public Member Functions | |
GPUInfo () | |
Default constructor pointing to default display. More... | |
bool | operator== (const GPUInfo &rhs) const |
bool | operator!= (const GPUInfo &rhs) const |
Public Attributes | |
uint32_t | port |
The display (GLX) or ignored (Win32, AGL). More... | |
uint32_t | device |
The screen (GLX), GPU (Win32) or virtual screen (AGL). More... | |
PixelViewport | pvp |
The size and location of the GPU. More... | |
std::string | hostname |
remote system hostname, empty for local GPUs | |
|
inline |
|
inline |
|
inline |
uint32_t eq::fabric::GPUInfo::device |
The screen (GLX), GPU (Win32) or virtual screen (AGL).
Definition at line 55 of file gpuInfo.h.
Referenced by operator!=(), and operator==().
uint32_t eq::fabric::GPUInfo::port |
The display (GLX) or ignored (Win32, AGL).
Definition at line 52 of file gpuInfo.h.
Referenced by operator!=(), and operator==().
PixelViewport eq::fabric::GPUInfo::pvp |
The size and location of the GPU.
Definition at line 58 of file gpuInfo.h.
Referenced by operator!=(), and operator==().