Compressor, decompressor, uploader and downloader plugins
Welcome to Pression, a C++ library for implementing and loading compression and CPU-GPU data transfer plugins.
Pression provides the following major features:
Pression is a cross-platform library, designed to run on any modern operating system, including all Unix variants and the Windows operating system. It requires a C++11 compiler and uses CMake to create a platform-specific build environment. The following platforms and build environments are tested:
Building from source is as simple as:
git clone https://github.com/Eyescale/Pression.git mkdir Pression/build cd Pression/build cmake -GNinja .. ninja
They are relative numbers when compared to the RLE compressor and the data compressed. Since both change over time with new compilers, CPUs and tested data, they are a somewhat arbitrary snapshot. Typically, all compressor parameters are updated when a new plugin is added on a representative visualization cluster node at the time. They are determined by running the tests/compressor benchmark which calculates them.