The fastest way to build all the dependent projects from source is to download the appropriate Buildyard snapshot below, unpack it and run 'make Equalizer' from the unpacked folder.
| Version | Links | Precompiled Binary Packages | Major Features |
|---|---|---|---|
| 1.6 | Sources: Release Notes: |
|
Separate Collage library, VRPN and OpenCV head tracking, network device discovery. |
| 1.4 |
Release Notes
1.4.1,
1.4.0 API documentation Buildyard Equalizer Lunchbox gpu-sd vmmlib |
|
Asynchronous readbacks, region of interest, zeroconf support. |
| 1.2 |
Release Notes
1.2.1,
1.2 Source tar.gz 1.2.1, 1.2 API documentation |
|
Automatic configuration, Sequel library, runtime reliability, tile compounds. |
| 1.0.2 1.0.1 1.0 |
Release Notes
1.0.2,
1.0.1,
1.0 Source tar.gz 1.0.2, 1.0.1, 1.0 API documentation |
|
Stable API, Collage library, download and upload plugins, runtime stereo switch. |
| 0.9 |
Release
Notes Source tar.gz |
Cross-segment load-balancing, dynamic frame resolution, compression plugins. | |
| 0.6 |
Release
Notes Source tar.gz SourceForge |
|
2D and DB load-balancing, DPlex compounds. |
| 0.5 |
Release
Notes Source tar.gz SourceForge |
Pixel compounds, fast sort-last compositing. | |
| 0.4.1 |
Release
Notes Source tar.gz SourceForge |
Fixes a bug in the build system for Mac OS X 10.5.1 and later. | |
| 0.4 |
Release
Notes Programming Guide Source tar.gz SourceForge |
Volume rendering support, simplification of application porting. | |
| 0.3 |
Release
Notes SourceForge Source tar.gz |
RHEL4 x64 rpm |
Windows XP support. |
| 0.2 |
Release Notes Local source tarball SourceForge mirror |
Support for scalable rendering, by using multiple CPU's, GPU's and computers to scale the rendering performance of a single view. | |
| 0.1 |
Release Notes Local source tarball SourceForge mirror |
First official release. |






