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| frustum (const T left, const T right, const T bottom, const T top, const T near_plane, const T far_plane) |
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template<typename U > |
| frustum (const frustum< U > &source_) |
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template<typename U > |
| frustum (const U *values) |
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frustum & | operator= (const frustum &source_) |
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template<typename U > |
void | operator= (const frustum< U > &source_) |
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void | set (const T _left, const T _right, const T _bottom, const T _top, const T _near, const T _far) |
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void | set_perspective (T field_of_view_y, T aspect_ratio, T near_plane_, T far_plane) |
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matrix< 4, 4, T > | compute_matrix () const |
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matrix< 4, 4, T > | compute_ortho_matrix () const |
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void | compute_matrix (matrix< 4, 4, T > &matrix_) const |
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void | compute_ortho_matrix (matrix< 4, 4, T > &matrix_) const |
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void | apply_jitter (const vector< 2, T > &jitter_) |
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void | adjust_near (const T near_plane) |
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T & | left () |
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const T & | left () const |
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T & | right () |
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const T & | right () const |
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T & | bottom () |
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const T & | bottom () const |
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T & | top () |
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const T & | top () const |
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T & | near_plane () |
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const T & | near_plane () const |
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T & | far_plane () |
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const T & | far_plane () const |
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T | get_width () const |
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T | get_height () const |
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T | array [6] |
| left, right, bottom, top, near, far storage
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std::ostream & | operator<< (std::ostream &os, const frustum &f) |
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template<typename T>
class vmml::frustum< T >
Definition at line 45 of file frustum.hpp.
The documentation for this class was generated from the following file: