Equalizer
1.10.1
Parallel Rendering Framework
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eq::Client Member List
This is the complete list of members for
eq::Client
, including all inherited members.
addActiveLayout
(const std::string &activeLayout)
eq::Client
Client
()
eq::Client
clientLoop
()
eq::Client
protected
virtual
connectServer
(ServerPtr server)
eq::Client
eq::fabric::Client::connectServer
(co::NodePtr server)
eq::fabric::Client
disconnectServer
(ServerPtr server)
eq::Client
eq::fabric::Client::disconnectServer
(co::NodePtr server)
eq::fabric::Client
dispatchCommand
(co::ICommand &command) (defined in
eq::fabric::Client
)
eq::fabric::Client
virtual
exitClient
()
eq::Client
protected
virtual
exitLocal
() override
eq::Client
getActiveLayouts
() const (defined in
eq::Client
)
eq::Client
getGPUFilter
() const (defined in
eq::Client
)
eq::Client
getMainThreadQueue
() override
eq::Client
virtual
getModelUnit
() const (defined in
eq::Client
)
eq::Client
getName
() const
eq::Client
hasCommands
()
eq::Client
initLocal
(const int argc, char **argv) override
eq::Client
interruptMainThread
()
eq::Client
processCommand
(const uint32_t timeout=LB_TIMEOUT_INDEFINITE)
eq::fabric::Client
setName
(const std::string &name)
eq::Client
~Client
()
eq::Client
protected
virtual
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