Equalizer  1.10.1
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eq::NodeFactory Class Reference

The node factory is a per-node singleton used to create and release Equalizer resource instances. More...

#include <nodeFactory.h>

+ Collaboration diagram for eq::NodeFactory:

Public Member Functions

virtual ConfigcreateConfig (ServerPtr parent)
 Create a new config. More...
 
virtual void releaseConfig (Config *config)
 Release a config. More...
 
virtual NodecreateNode (Config *parent)
 Create a new node. More...
 
virtual void releaseNode (Node *node)
 Release a node. More...
 
virtual PipecreatePipe (Node *parent)
 Create a new pipe. More...
 
virtual void releasePipe (Pipe *pipe)
 Release a pipe. More...
 
virtual WindowcreateWindow (Pipe *parent)
 Create a new window. More...
 
virtual void releaseWindow (Window *window)
 Release a window. More...
 
virtual ChannelcreateChannel (Window *parent)
 Create a new channel. More...
 
virtual void releaseChannel (Channel *channel)
 Release a channel. More...
 
virtual ObservercreateObserver (Config *parent)
 Create a new observer. More...
 
virtual void releaseObserver (Observer *observer)
 Release a observer. More...
 
virtual LayoutcreateLayout (Config *parent)
 Create a new layout. More...
 
virtual void releaseLayout (Layout *layout)
 Release a layout. More...
 
virtual ViewcreateView (Layout *parent)
 Create a new view. More...
 
virtual void releaseView (View *view)
 Release a view. More...
 
virtual CanvascreateCanvas (Config *parent)
 Create a new canvas. More...
 
virtual void releaseCanvas (Canvas *canvas)
 Release a canvas. More...
 
virtual SegmentcreateSegment (Canvas *parent)
 Create a new segment. More...
 
virtual void releaseSegment (Segment *segment)
 Release a segment. More...
 
virtual ~NodeFactory ()
 Destruct this node factory. More...
 

Detailed Description

The node factory is a per-node singleton used to create and release Equalizer resource instances.

The instances have to be subclasses of the corresponding Equalizer classes, and are used to selectively override task methods and store additional, application-specific data.

See Also
eq::init()

Definition at line 36 of file nodeFactory.h.

Constructor & Destructor Documentation

virtual eq::NodeFactory::~NodeFactory ( )
inlinevirtual

Destruct this node factory.

Version
1.0

Definition at line 150 of file nodeFactory.h.

Member Function Documentation

virtual Canvas* eq::NodeFactory::createCanvas ( Config parent)
virtual

Create a new canvas.

Returns
the canvas.
Version
1.0
virtual Channel* eq::NodeFactory::createChannel ( Window parent)
virtual

Create a new channel.

Returns
the channel.
Version
1.0
virtual Config* eq::NodeFactory::createConfig ( ServerPtr  parent)
virtual

Create a new config.

Returns
the config.
Version
1.0
virtual Layout* eq::NodeFactory::createLayout ( Config parent)
virtual

Create a new layout.

Returns
the layout.
Version
1.0
virtual Node* eq::NodeFactory::createNode ( Config parent)
virtual

Create a new node.

Returns
the node.
Version
1.0
virtual Observer* eq::NodeFactory::createObserver ( Config parent)
virtual

Create a new observer.

Returns
the observer.
Version
1.0
virtual Pipe* eq::NodeFactory::createPipe ( Node parent)
virtual

Create a new pipe.

Returns
the pipe.
Version
1.0
virtual Segment* eq::NodeFactory::createSegment ( Canvas parent)
virtual

Create a new segment.

Returns
the segment.
Version
1.0
virtual View* eq::NodeFactory::createView ( Layout parent)
virtual

Create a new view.

Returns
the view.
Version
1.0
virtual Window* eq::NodeFactory::createWindow ( Pipe parent)
virtual

Create a new window.

Returns
the window.
Version
1.0
virtual void eq::NodeFactory::releaseCanvas ( Canvas canvas)
virtual

Release a canvas.

Version
1.0
virtual void eq::NodeFactory::releaseChannel ( Channel channel)
virtual

Release a channel.

Version
1.0
virtual void eq::NodeFactory::releaseConfig ( Config config)
virtual

Release a config.

Version
1.0
virtual void eq::NodeFactory::releaseLayout ( Layout layout)
virtual

Release a layout.

Version
1.0
virtual void eq::NodeFactory::releaseNode ( Node node)
virtual

Release a node.

Version
1.0
virtual void eq::NodeFactory::releaseObserver ( Observer observer)
virtual

Release a observer.

Version
1.0
virtual void eq::NodeFactory::releasePipe ( Pipe pipe)
virtual

Release a pipe.

Version
1.0
virtual void eq::NodeFactory::releaseSegment ( Segment segment)
virtual

Release a segment.

Version
1.0
virtual void eq::NodeFactory::releaseView ( View view)
virtual

Release a view.

Version
1.0
virtual void eq::NodeFactory::releaseWindow ( Window window)
virtual

Release a window.

Version
1.0

The documentation for this class was generated from the following file: