Base data transport class for equalizers.
More...
#include <equalizer.h>
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EQFABRIC_API | Equalizer (const Equalizer &rhs) |
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EQFABRIC_API Equalizer & | operator= (const Equalizer &rhs) |
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EQFABRIC_API void | serialize (co::DataOStream &os) const |
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EQFABRIC_API void | deserialize (co::DataIStream &is) |
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EQFABRIC_API void | backup () |
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EQFABRIC_API void | restore () |
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EQFABRIC_API void | setFrozen (const bool onOff) |
| Set the equalizer to freeze the current state. More...
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EQFABRIC_API bool | isFrozen () const |
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EQFABRIC_API void | setMode (const Mode mode) |
| Set the load balancer adaptation mode. More...
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EQFABRIC_API Mode | getMode () const |
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EQFABRIC_API void | setDamping (const float damping) |
| Set the damping factor for the viewport, range or zoom adjustment. More...
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EQFABRIC_API float | getDamping () const |
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EQFABRIC_API void | setFrameRate (const float frameRate) |
| Set the average frame rate for the DFREqualizer. More...
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EQFABRIC_API float | getFrameRate () const |
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EQFABRIC_API void | setBoundary (const Vector2i &boundary) |
| Set a boundary for 2D tiles. More...
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EQFABRIC_API void | setBoundary (const float boundary) |
| Set a boundary for DB ranges. More...
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EQFABRIC_API const Vector2i & | getBoundary2i () const |
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EQFABRIC_API float | getBoundaryf () const |
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EQFABRIC_API void | setResistance (const Vector2i &resistance) |
| Set a resistance for 2D tiles. More...
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EQFABRIC_API void | setResistance (const float resistance) |
| Set a resistance for DB ranges. More...
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EQFABRIC_API const Vector2i & | getResistance2i () const |
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EQFABRIC_API float | getResistancef () const |
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EQFABRIC_API void | setAssembleOnlyLimit (const float limit) |
| Set the limit when to assign assemble tasks only. More...
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EQFABRIC_API float | getAssembleOnlyLimit () const |
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EQFABRIC_API void | setTileSize (const Vector2i &size) |
| Set the tile size for the TileEqualizer. More...
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EQFABRIC_API const Vector2i & | getTileSize () const |
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Base data transport class for equalizers.
- See Also
- eq::server::Equalizer
Definition at line 38 of file equalizer.h.
Enumerator |
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MODE_DB |
Adapt for a sort-last decomposition.
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MODE_HORIZONTAL |
Adapt for sort-first using horizontal stripes.
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MODE_VERTICAL |
Adapt for sort-first using vertical stripes.
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MODE_2D |
Adapt for a sort-first decomposition.
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Definition at line 53 of file equalizer.h.
EQFABRIC_API float eq::fabric::Equalizer::getAssembleOnlyLimit |
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const |
- Returns
- the limit when to assign assemble tasks only.
EQFABRIC_API const Vector2i& eq::fabric::Equalizer::getBoundary2i |
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const |
- Returns
- the boundary for 2D tiles.
EQFABRIC_API float eq::fabric::Equalizer::getBoundaryf |
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const |
- Returns
- the boundary for DB ranges.
EQFABRIC_API float eq::fabric::Equalizer::getDamping |
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const |
- Returns
- the damping factor.
EQFABRIC_API float eq::fabric::Equalizer::getFrameRate |
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const |
- Returns
- the average frame rate for the DFREqualizer.
EQFABRIC_API Mode eq::fabric::Equalizer::getMode |
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const |
- Returns
- the load balancer adaptation mode.
EQFABRIC_API const Vector2i& eq::fabric::Equalizer::getResistance2i |
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const |
- Returns
- the resistance for 2D tiles.
EQFABRIC_API float eq::fabric::Equalizer::getResistancef |
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const |
- Returns
- the resistance for DB ranges.
EQFABRIC_API const Vector2i& eq::fabric::Equalizer::getTileSize |
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const |
- Returns
- the tile size for the TileEqualizer.
EQFABRIC_API bool eq::fabric::Equalizer::isFrozen |
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const |
- Returns
- the equalizer frozen state.
EQFABRIC_API void eq::fabric::Equalizer::setAssembleOnlyLimit |
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const float |
limit | ) |
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Set the limit when to assign assemble tasks only.
EQFABRIC_API void eq::fabric::Equalizer::setBoundary |
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const Vector2i & |
boundary | ) |
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Set a boundary for 2D tiles.
EQFABRIC_API void eq::fabric::Equalizer::setBoundary |
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const float |
boundary | ) |
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Set a boundary for DB ranges.
EQFABRIC_API void eq::fabric::Equalizer::setDamping |
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const float |
damping | ) |
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Set the damping factor for the viewport, range or zoom adjustment.
EQFABRIC_API void eq::fabric::Equalizer::setFrameRate |
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const float |
frameRate | ) |
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Set the average frame rate for the DFREqualizer.
EQFABRIC_API void eq::fabric::Equalizer::setFrozen |
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const bool |
onOff | ) |
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Set the equalizer to freeze the current state.
EQFABRIC_API void eq::fabric::Equalizer::setMode |
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const Mode |
mode | ) |
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Set the load balancer adaptation mode.
EQFABRIC_API void eq::fabric::Equalizer::setResistance |
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const Vector2i & |
resistance | ) |
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Set a resistance for 2D tiles.
EQFABRIC_API void eq::fabric::Equalizer::setResistance |
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const float |
resistance | ) |
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Set a resistance for DB ranges.
EQFABRIC_API void eq::fabric::Equalizer::setTileSize |
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const Vector2i & |
size | ) |
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Set the tile size for the TileEqualizer.
The documentation for this class was generated from the following file: